/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | VertexArray.cpp | 68 … bool normalized, bool pureInteger, GLsizei stride, const void *pointer) in setAttributeState() argument 75 mVertexAttributes[attributeIndex].mPureInteger = pureInteger; in setAttributeState()
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D | VertexArray.h | 41 bool normalized, bool pureInteger, GLsizei stride, const void *pointer);
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D | Context.h | 496 bool normalized, bool pureInteger, GLsizei stride, const void *pointer);
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D | Context.cpp | 850 … bool normalized, bool pureInteger, GLsizei stride, const void *pointer) in setVertexAttribState() argument 852 …y()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInteger, stride, pointe… in setVertexAttribState()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | VertexArray.cpp | 453 bool pureInteger, in setVertexAttribFormatImpl() argument 456 angle::FormatID formatID = gl::GetVertexFormatID(type, normalized, size, pureInteger); in setVertexAttribFormatImpl() 472 bool pureInteger, in setVertexAttribFormat() argument 477 ComponentType componentType = GetVertexAttributeComponentType(pureInteger, type); in setVertexAttribFormat() 480 if (setVertexAttribFormatImpl(&attrib, size, type, normalized, pureInteger, relativeOffset)) in setVertexAttribFormat() 521 bool pureInteger, in setVertexAttribPointerImpl() argument 536 bool attribDirty = setVertexAttribFormatImpl(&attrib, size, type, normalized, pureInteger, 0); in setVertexAttribPointerImpl()
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D | formatutils.cpp | 1943 bool pureInteger) in GetVertexFormatID() argument 1951 if (pureInteger) in GetVertexFormatID() 1957 if (pureInteger) in GetVertexFormatID() 1963 if (pureInteger) in GetVertexFormatID() 1969 if (pureInteger) in GetVertexFormatID() 1984 if (pureInteger) in GetVertexFormatID() 1990 if (pureInteger) in GetVertexFormatID() 1996 if (pureInteger) in GetVertexFormatID() 2002 if (pureInteger) in GetVertexFormatID() 2017 if (pureInteger) in GetVertexFormatID() [all …]
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D | formatutils.h | 350 bool pureInteger; member 356 bool pureInteger); 515 ANGLE_INLINE ComponentType GetVertexAttributeComponentType(bool pureInteger, VertexAttribType type) in GetVertexAttributeComponentType() argument 517 if (pureInteger) in GetVertexAttributeComponentType()
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D | VertexArray.h | 233 bool pureInteger, 343 bool pureInteger, 357 bool pureInteger,
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D | State.h | 529 bool pureInteger,
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D | validationES.h | 94 bool pureInteger);
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D | State.cpp | 1929 bool pureInteger, in setVertexAttribFormat() argument 1932 getVertexArray()->setVertexAttribFormat(attribIndex, size, type, normalized, pureInteger, in setVertexAttribFormat()
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D | validationES.cpp | 1266 bool pureInteger) in ValidateWebGLVertexAttribPointer() argument 1284 angle::FormatID internalType = GetVertexFormatID(type, normalized, 1, pureInteger); in ValidateWebGLVertexAttribPointer()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | formatutils9.cpp | 690 ASSERT(!vertexFormat.pureInteger); in GetVertexFormatInfo()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | DynamicHLSL.cpp | 1218 ASSERT(!vertexFormat.normalized && !vertexFormat.pureInteger); in GenerateAttributeConversionHLSL()
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