/third_party/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_qpu_emit.c | 39 fprintf(stderr, "0x%016"PRIx64" ", c->qpu_insts[i]); in vc4_dump_program() 40 vc4_qpu_disasm(&c->qpu_insts[i], 1); in vc4_dump_program() 632 if (QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], in vc4_generate_code() 634 QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], in vc4_generate_code() 636 QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], in vc4_generate_code() 638 QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], in vc4_generate_code() 644 if (QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], in vc4_generate_code() 646 QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], in vc4_generate_code() 652 if (qpu_inst_is_tlb(c->qpu_insts[c->qpu_inst_count - 1])) in vc4_generate_code() 658 if (QPU_GET_FIELD(c->qpu_insts[c->qpu_inst_count - 1], in vc4_generate_code() [all …]
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D | vc4_qpu_schedule.c | 843 uint64_t prev_instr = c->qpu_insts[c->qpu_inst_count - i]; in emit_thrsw() 852 c->qpu_insts[thrsw_ip] = in emit_thrsw() 853 QPU_UPDATE_FIELD(c->qpu_insts[thrsw_ip], sig, QPU_SIG); in emit_thrsw() 1053 uint64_t *branch_inst = &c->qpu_insts[block->branch_qpu_ip]; in qpu_set_branch_targets() 1128 vc4_qpu_disasm(c->qpu_insts, c->qpu_inst_count); in qpu_schedule_instructions()
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D | vc4_qpu.c | 735 c->qpu_insts = reralloc(c, c->qpu_insts, in qpu_serialize_one_inst() 738 c->qpu_insts[c->qpu_inst_count++] = inst; in qpu_serialize_one_inst()
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D | vc4_qir.h | 480 uint64_t *qpu_insts; member
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D | vc4_program.c | 2617 shader->bo = vc4_bo_alloc_shader(vc4->screen, c->qpu_insts, in vc4_get_compiled_shader()
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/third_party/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_disk_cache.c | 159 const void *qpu_insts = in v3d_disk_cache_retrieve() local 181 qpu_insts, &shader->offset, &shader->resource); in v3d_disk_cache_retrieve() 192 uint64_t *qpu_insts, in v3d_disk_cache_store() argument 228 blob_write_bytes(&blob, qpu_insts, qpu_size); in v3d_disk_cache_store()
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D | v3d_program.c | 396 uint64_t *qpu_insts; in v3d_get_compiled_shader() local 399 qpu_insts = v3d_compile(v3d->screen->compiler, key, in v3d_get_compiled_shader() 408 qpu_insts, &shader->offset, &shader->resource); in v3d_get_compiled_shader() 412 v3d_disk_cache_store(v3d, key, shader, qpu_insts, shader_size); in v3d_get_compiled_shader() 415 free(qpu_insts); in v3d_get_compiled_shader()
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D | v3d_context.h | 818 uint64_t *qpu_insts,
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/third_party/mesa3d/src/broadcom/compiler/ |
D | vir_to_qpu.c | 377 const char *str = v3d_qpu_disasm(c->devinfo, c->qpu_insts[i]); in v3d_dump_qpu() 378 fprintf(stderr, "0x%016"PRIx64" %s", c->qpu_insts[i], str); in v3d_dump_qpu() 384 reads_uniform(c->devinfo, c->qpu_insts[i])) { in v3d_dump_qpu() 415 c->qpu_insts = rzalloc_array(c, uint64_t, c->qpu_inst_count); in v3d_vir_to_qpu() 419 &c->qpu_insts[i++]); in v3d_vir_to_qpu()
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D | vir.c | 889 uint64_t *qpu_insts = malloc(*final_assembly_size); in v3d_return_qpu_insts() local 890 if (!qpu_insts) in v3d_return_qpu_insts() 893 memcpy(qpu_insts, c->qpu_insts, *final_assembly_size); in v3d_return_qpu_insts() 897 return qpu_insts; in v3d_return_qpu_insts()
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D | v3d_compiler.h | 875 uint64_t *qpu_insts; member
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/third_party/mesa3d/src/broadcom/vulkan/ |
D | v3dv_pipeline.c | 82 if (variant->qpu_insts) in v3dv_shader_variant_destroy() 83 free(variant->qpu_insts); in v3dv_shader_variant_destroy() 1474 memcpy(bo->map + offset, variant->qpu_insts, variant->qpu_insts_size); in upload_assembly() 1478 free(variant->qpu_insts); in upload_assembly() 1479 variant->qpu_insts = NULL; in upload_assembly() 1598 uint64_t *qpu_insts, in v3dv_shader_variant_create() argument 1617 variant->qpu_insts = qpu_insts; in v3dv_shader_variant_create() 1662 uint64_t *qpu_insts; in pipeline_compile_shader_variant() local 1668 qpu_insts = v3d_compile(compiler, in pipeline_compile_shader_variant() 1677 if (!qpu_insts) { in pipeline_compile_shader_variant() [all …]
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D | v3dv_private.h | 1616 uint64_t *qpu_insts; member 2148 uint64_t *qpu_insts,
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