Searched refs:ra_set_node_spill_cost (Results 1 – 6 of 6) sorted by relevance
/third_party/mesa3d/src/util/ |
D | register_allocate.h | 132 void ra_set_node_spill_cost(struct ra_graph *g, unsigned int n, float cost);
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D | register_allocate.c | 1076 ra_set_node_spill_cost(struct ra_graph *g, unsigned int n, float cost) in ra_set_node_spill_cost() function
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/third_party/mesa3d/src/intel/compiler/ |
D | brw_fs_reg_allocate.cpp | 956 ra_set_node_spill_cost(g, first_vgrf_node + i, adjusted_cost); in set_spill_costs() 1075 ra_set_node_spill_cost(g, first_vgrf_node + spill_reg, 0); in spill_reg()
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D | brw_vec4_reg_allocate.cpp | 462 ra_set_node_spill_cost(g, i, spill_costs[i]); in choose_spill_reg()
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/third_party/mesa3d/src/broadcom/compiler/ |
D | vir_register_allocate.c | 315 ra_set_node_spill_cost(c->g, temp_to_node(i), in v3d_choose_spill_node() 723 ra_set_node_spill_cost(c->g, spill_node, 0); in v3d_spill_reg()
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/third_party/mesa3d/src/gallium/drivers/lima/ir/pp/ |
D | regalloc.c | 473 ra_set_node_spill_cost(g, i, spill_costs[i]); in ppir_regalloc_choose_spill_node()
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