Searched refs:ray_tmin (Results 1 – 2 of 2) sorted by relevance
91 const uint32_t ray_tmin = _.GetOperandTypeId(inst, 7); in RayTracingPass() local92 if (!_.IsFloatScalarType(ray_tmin) || _.GetBitWidth(ray_tmin) != 32) { in RayTracingPass()
104 const uint32_t ray_tmin = _.GetOperandTypeId(inst, 5); in RayQueryPass() local105 if (!_.IsFloatScalarType(ray_tmin) || _.GetBitWidth(ray_tmin) != 32) { in RayQueryPass()