Searched refs:ray_traversal_primitive_culling (Results 1 – 3 of 3) sorted by relevance
87 bool ray_traversal_primitive_culling; member
753 .ray_traversal_primitive_culling = true, in radv_shader_spirv_to_nir()
4803 spv_check_supported(ray_traversal_primitive_culling, cap); in vtn_handle_preamble_instruction()