Searched refs:rb_base_format (Results 1 – 1 of 1) sorted by relevance
2293 GLint rb_base_format; in copytexture_error_check() local2401 rb_base_format = _mesa_base_tex_format(ctx, rb->InternalFormat); in copytexture_error_check()2403 if (rb_base_format < 0) { in copytexture_error_check()2414 _mesa_components_in_format(rb_base_format)) { in copytexture_error_check()2420 rb_base_format == GL_DEPTH_COMPONENT || in copytexture_error_check()2421 rb_base_format == GL_DEPTH_STENCIL || in copytexture_error_check()2422 rb_base_format == GL_STENCIL_INDEX || in copytexture_error_check()2425 rb_base_format != GL_RGBA) || in copytexture_error_check()