Searched refs:readPad32 (Results 1 – 4 of 4) sorted by relevance
/third_party/skia/src/core/ |
D | SkReadBuffer.cpp | 123 bool SkReadBuffer::readPad32(void* buffer, size_t bytes) { in readPad32() function in SkReadBuffer 155 if (!this->readPad32(color, sizeof(SkColor4f))) { in readColor4f() 166 this->readPad32(point, sizeof(SkPoint3)); in readPoint3() 193 if (!this->readPad32(rect, sizeof(SkIRect))) { in readIRect() 199 if (!this->readPad32(rect, sizeof(SkRect))) { in readRect() 206 if (!this->readPad32(&r, sizeof(SkRect))) { in readRect() 260 this->readPad32(value, SkSafeMath::Mul(size, elementSize)); in readArray()
|
D | SkReadBuffer.h | 130 bool readPad32(void* buffer, size_t bytes);
|
/third_party/skia/src/gpu/ |
D | GrPersistentCacheUtils.cpp | 90 reader->readPad32(&inputs[i], sizeof(inputs[i])); in UnpackCachedShaders()
|
/third_party/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 296 reader.readPad32(&inputs, sizeof(inputs)); in finalize()
|