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Searched refs:readPad32 (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/src/core/
DSkReadBuffer.cpp123 bool SkReadBuffer::readPad32(void* buffer, size_t bytes) { in readPad32() function in SkReadBuffer
155 if (!this->readPad32(color, sizeof(SkColor4f))) { in readColor4f()
166 this->readPad32(point, sizeof(SkPoint3)); in readPoint3()
193 if (!this->readPad32(rect, sizeof(SkIRect))) { in readIRect()
199 if (!this->readPad32(rect, sizeof(SkRect))) { in readRect()
206 if (!this->readPad32(&r, sizeof(SkRect))) { in readRect()
260 this->readPad32(value, SkSafeMath::Mul(size, elementSize)); in readArray()
DSkReadBuffer.h130 bool readPad32(void* buffer, size_t bytes);
/third_party/skia/src/gpu/
DGrPersistentCacheUtils.cpp90 reader->readPad32(&inputs[i], sizeof(inputs[i])); in UnpackCachedShaders()
/third_party/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp296 reader.readPad32(&inputs, sizeof(inputs)); in finalize()