Searched refs:readShader (Results 1 – 9 of 9) sorted by relevance
74 sk_sp<SkShader> dst(buffer.readShader()); in CreateProc()75 sk_sp<SkShader> src(buffer.readShader()); in CreateProc()
34 auto shader = buffer.readShader(); in CreateProc()
29 auto baseShader(buffer.readShader()); in CreateProc()
346 paint.setShader(buffer.readShader()); in Unflatten()353 paint.setShader(buffer.readShader()); in Unflatten()
127 sk_sp<SkShader> readShader() { return this->readFlattenable<SkShaderBase>(); } in readShader() function
173 children->emplace_back(buffer.readShader()); in read_child_effects()
51 return SkShaderMaskFilter::Make(buffer.readShader()); in CreateProc()
444 const string readShader = "#version 450\n" in AddFillReadShader() local500 …sourceCollections.glslSources.add("readShader") << glu::ComputeSource(readShader.c_str()) << vk::S… in AddFillReadShader()