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Searched refs:redraw (Results 1 – 25 of 30) sorted by relevance

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/third_party/lzma/CPP/Windows/Control/
DTrackbar.h14 void SetRange(int minimum, int maximum, bool redraw = true)
15 { SendMsg(TBM_SETRANGE, BoolToBOOL(redraw), MAKELONG(minimum, maximum)); }
16 void SetPos(int pos, bool redraw = true)
17 { SendMsg(TBM_SETPOS, BoolToBOOL(redraw), pos); }
/third_party/lzma/CPP/7zip/UI/FileManager/
DProgressDialog.cpp89 bool redraw = true; in SetPos() local
94 redraw = false; in SetPos()
96 if (redraw) in SetPos()
/third_party/skia/samplecode/
DSampleThinAA.cpp181 this->redraw(canvas); in draw()
206 void redraw(SkCanvas* canvas, SkScalar scale = 1.f, bool debugMode = false) { in redraw() function in skiagm::OffscreenShapeRenderer
520 shape->redraw(canvas, 8.0f); in drawShape()
528 shape->redraw(canvas, 1.f); in drawShape()
536 shape->redraw(canvas, 1.f, /* debug */ true); in drawShape()
/third_party/toybox/toys/pending/
Dvi.c1358 int scroll = 0, redraw = 0; in draw_page() local
1365 redraw = (TT.vi_mov_flag & 0x30000000)>>28; in draw_page()
1368 if (TT.drawn_row<0 || TT.cur_row<0 || TT.scr_row<0) redraw = 3; in draw_page()
1369 else if (abs(scroll)>TT.screen_height/2) redraw = 3; in draw_page()
1372 if (redraw&2) tty_esc("2J"), tty_esc("H"); //clear screen in draw_page()
1443 if (clip != TT.drawn_col) redraw = 3; in draw_page()
1452 } else if (redraw) draw_line++; in draw_page()
/third_party/lzma/CPP/Windows/
DWindow.h252 void SetRedraw(bool redraw = true) { SendMsg(WM_SETREDRAW, (WPARAM)BoolToBOOL(redraw), 0); }
/third_party/skia/tools/sk_app/ios/
Dmain_ios.mm77 // Need to handle animated slides/redraw mode, so we need something that will wake up the
/third_party/skia/tests/
DTextBlobCacheTest.cpp36 static void draw(SkCanvas* canvas, int redraw, const SkTArray<sk_sp<SkTextBlob>>& blobs) { in draw() argument
38 for (int r = 0; r < redraw; r++) { in draw()
/third_party/mesa3d/src/freedreno/perfcntrs/
Dfdperf.c459 redraw(WINDOW *win) in redraw() function
700 redraw(mainwin); in main_ui()
/third_party/node/deps/v8/tools/vim/
Dninja-build.vim84 redraw!
/third_party/skia/site/docs/user/modules/
Dquickstart.md144 What if we need to redraw to our canvas every frame? This example
241 redraw the round rect, and call `surface.requestAnimationFrame(drawFrame)` registering the
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_draw_range_elements.txt82 preprocessing penalty on every redraw.
/third_party/openGLES/extensions/EXT/
DEXT_draw_range_elements.txt82 preprocessing penalty on every redraw.
/third_party/python/Doc/howto/
Dcurses.rst177 smaller windows, in order to redraw or clear them separately. The
205 time required to redraw the screen was very important. Instead curses
212 In practice, explicitly telling curses to redraw a window doesn't
/third_party/EGL/extensions/NV/
DEGL_NV_post_sub_buffer.txt44 eglSwapBuffers to copy the entire back surface, or redraw the entire
/third_party/skia/third_party/externals/egl-registry/extensions/NV/
DEGL_NV_post_sub_buffer.txt44 eglSwapBuffers to copy the entire back surface, or redraw the entire
/third_party/mesa3d/docs/relnotes/
D11.1.0.rst171 Program with GtkGLArea widget does not redraw
/third_party/skia/third_party/externals/egl-registry/extensions/EXT/
DEGL_EXT_swap_buffers_with_damage.txt246 to consider. Applications should already fully redraw buffer
/third_party/EGL/extensions/EXT/
DEGL_EXT_swap_buffers_with_damage.txt246 to consider. Applications should already fully redraw buffer
/third_party/skia/third_party/externals/egl-registry/extensions/KHR/
DEGL_KHR_swap_buffers_with_damage.txt347 to consider. Applications should already fully redraw buffer
DEGL_KHR_lock_surface.txt537 have to redraw. The problem is that we don't have an event system,
DEGL_KHR_lock_surface2.txt738 have to redraw. The problem is that we don't have an event system,
/third_party/EGL/extensions/KHR/
DEGL_KHR_swap_buffers_with_damage.txt347 to consider. Applications should already fully redraw buffer
DEGL_KHR_lock_surface.txt537 have to redraw. The problem is that we don't have an event system,
DEGL_KHR_lock_surface2.txt738 have to redraw. The problem is that we don't have an event system,
/third_party/skia/tools/viewer/
DViewer.cpp178 static DEFINE_bool(redraw, false, "Toggle continuous redraw.");

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