Searched refs:regsAssigned (Results 1 – 2 of 2) sorted by relevance
360 ctx->ATIFragmentShader.Current->regsAssigned[0] = 0; in _mesa_BeginFragmentShaderATI()361 ctx->ATIFragmentShader.Current->regsAssigned[1] = 0; in _mesa_BeginFragmentShaderATI()461 ((1 << (dst - GL_REG_0_ATI)) & curProg->regsAssigned[new_pass >> 1])) { in _mesa_PassTexCoordATI()502 curProg->regsAssigned[curProg->cur_pass >> 1] |= 1 << (dst - GL_REG_0_ATI); in _mesa_PassTexCoordATI()534 ((1 << (dst - GL_REG_0_ATI)) & curProg->regsAssigned[new_pass >> 1])) { in _mesa_SampleMapATI()576 curProg->regsAssigned[curProg->cur_pass >> 1] |= 1 << (dst - GL_REG_0_ATI); in _mesa_SampleMapATI()
2254 GLubyte regsAssigned[2]; member