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Searched refs:regsAssigned (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Datifragshader.c360 ctx->ATIFragmentShader.Current->regsAssigned[0] = 0; in _mesa_BeginFragmentShaderATI()
361 ctx->ATIFragmentShader.Current->regsAssigned[1] = 0; in _mesa_BeginFragmentShaderATI()
461 ((1 << (dst - GL_REG_0_ATI)) & curProg->regsAssigned[new_pass >> 1])) { in _mesa_PassTexCoordATI()
502 curProg->regsAssigned[curProg->cur_pass >> 1] |= 1 << (dst - GL_REG_0_ATI); in _mesa_PassTexCoordATI()
534 ((1 << (dst - GL_REG_0_ATI)) & curProg->regsAssigned[new_pass >> 1])) { in _mesa_SampleMapATI()
576 curProg->regsAssigned[curProg->cur_pass >> 1] |= 1 << (dst - GL_REG_0_ATI); in _mesa_SampleMapATI()
Dmtypes.h2254 GLubyte regsAssigned[2]; member