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Searched refs:renderMode (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/glx/
Dsingle2.c597 if (gc->renderMode == GL_FEEDBACK) { in __indirect_glRenderMode()
601 else if (gc->renderMode == GL_SELECT) { in __indirect_glRenderMode()
605 gc->renderMode = mode; in __indirect_glRenderMode()
Dindirect_glx.c360 gc->renderMode = GL_RENDER; in indirect_create_context_attribs()
Dglxclient.h324 GLenum renderMode; member
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext_gl_1_autogen.h187 GLint renderMode(GLenum mode); \
DContext_gl.cpp1556 GLint Context::renderMode(GLenum mode) in renderMode() function in gl::Context
/third_party/skia/third_party/externals/angle2/src/libGL/
Dentry_points_gl_1_autogen.cpp5311 returnValue = context->renderMode(mode); in GL_RenderMode()