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Searched refs:renderscript32 (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/
DTriple.cpp53 case renderscript32: return "renderscript32"; in getArchTypeName()
317 .Case("renderscript32", renderscript32) in getArchTypeForLLVMName()
443 .Case("renderscript32", Triple::renderscript32) in parseArch()
693 case Triple::renderscript32: in getDefaultFormat()
1257 case llvm::Triple::renderscript32: in getArchPointerBitWidth()
1340 case Triple::renderscript32: in get32BitArchVariant()
1365 case Triple::renderscript64: T.setArch(Triple::renderscript32); break; in get32BitArchVariant()
1428 case Triple::renderscript32: T.setArch(Triple::renderscript64); break; in get64BitArchVariant()
1461 case Triple::renderscript32: in getBigEndianArchVariant()
1550 case Triple::renderscript32: in isLittleEndian()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ADT/
DTriple.h96 renderscript32, // 32-bit RenderScript enumerator