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Searched refs:resetCurrentGraphicsPipeline (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.h674 void resetCurrentGraphicsPipeline() { mCurrentGraphicsPipeline = nullptr; } in resetCurrentGraphicsPipeline() function
DContextVk.cpp4580 resetCurrentGraphicsPipeline(); in onTransformFeedbackStateChanged()
6397 resetCurrentGraphicsPipeline(); in onProgramExecutableReset()