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Searched refs:reuseScratchTextures (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/src/gpu/
DGrCaps.h189 bool reuseScratchTextures() const { return fReuseScratchTextures; } in reuseScratchTextures() function
DGrResourceAllocator.cpp105 return caps.reuseScratchTextures() || proxy->asRenderTargetProxy(); in can_proxy_use_scratch()
DGrGpu.cpp140 if (!this->caps()->reuseScratchTextures() && renderable == GrRenderable::kNo) { in createTextureCommon()
DGrResourceProvider.cpp335 if (fGpu->caps()->reuseScratchTextures() || renderable == GrRenderable::kYes) { in findAndRefScratchTexture()
/third_party/skia/tests/
DResourceAllocatorTest.cpp218 bool kConditionallyShare = caps->reuseScratchTextures(); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()