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/third_party/skia/tools/
DToolUtils.cpp350 const SkPoint3 rightUp = SkPoint3::Make(k1OverRoot3, -k1OverRoot3, k1OverRoot3); in create_tetra_normal_map() local
360 norm = locX >= locY ? rightUp : down; // LR corner in create_tetra_normal_map()
362 norm = rightUp; in create_tetra_normal_map()