Searched refs:rotateY (Results 1 – 15 of 15) sorted by relevance
/third_party/typescript/tests/baselines/reference/ |
D | parserRegularExpressionDivideAmbiguity5.types | 2 model.rotate(0, rotateY * Math.PI / 180, rotateZ * Math.PI / 180); 3 >model.rotate(0, rotateY * Math.PI / 180, rotateZ * Math.PI / 180) : any 8 >rotateY * Math.PI / 180 : number 9 >rotateY * Math.PI : number 10 >rotateY : any
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D | parserRegularExpressionDivideAmbiguity5.errors.txt | 2 …essions/parserRegularExpressionDivideAmbiguity5.ts(1,17): error TS2304: Cannot find name 'rotateY'. 7 model.rotate(0, rotateY * Math.PI / 180, rotateZ * Math.PI / 180); 11 !!! error TS2304: Cannot find name 'rotateY'.
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D | parserRegularExpressionDivideAmbiguity5.js | 2 model.rotate(0, rotateY * Math.PI / 180, rotateZ * Math.PI / 180); 5 model.rotate(0, rotateY * Math.PI / 180, rotateZ * Math.PI / 180);
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D | parserRegularExpressionDivideAmbiguity5.symbols | 2 model.rotate(0, rotateY * Math.PI / 180, rotateZ * Math.PI / 180);
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtx/ |
D | rotate_vector.hpp | 75 GLM_FUNC_DECL tvec3<T, P> rotateY( 96 GLM_FUNC_DECL tvec4<T, P> rotateY(
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D | rotate_vector.inl | 94 GLM_FUNC_QUALIFIER tvec3<T, P> rotateY function 142 GLM_FUNC_QUALIFIER tvec4<T, P> rotateY function
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D | matrix_decompose.inl | 141 // ret.rotateY = asin(-Row[0][2]); 142 // if (cos(ret.rotateY) != 0) {
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/third_party/typescript/tests/cases/conformance/parser/ecmascript5/RegularExpressions/ |
D | parserRegularExpressionDivideAmbiguity5.ts | 1 model.rotate(0, rotateY * Math.PI / 180, rotateZ * Math.PI / 180);
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/third_party/skia/samplecode/ |
D | SampleCamera.cpp | 52 view.rotateY(fRY); in onDrawContent()
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D | SampleAndroidShadows.cpp | 293 view.rotateY(fAnimAngle); in onDrawContent() 308 view.rotateY(fAnimAngle); in onDrawContent()
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/third_party/skia/include/utils/ |
D | SkCamera.h | 82 void rotateY(SkScalar deg);
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/third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/ |
D | Matrix.java | 153 public Matrix rotateY(float rad) { in rotateY() method in Matrix
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/third_party/skia/src/utils/ |
D | SkCamera.cpp | 208 void Sk3DView::rotateY(SkScalar deg) { in rotateY() function in Sk3DView
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/third_party/skia/platform_tools/android/apps/androidkitdemo/src/main/java/org/skia/androidkitdemo1/ |
D | CubeActivity.java | 50 return new Matrix().rotateY(rotY).rotateX(rotX).translate(0, 0, scale); in asMatrix()
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/third_party/weex-loader/deps/weex-styler/lib/ |
D | validator.js | 3062 rotateY: ANGLE_VALIDATOR, property
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