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Searched refs:rp_minus_1 (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/src/gpu/tessellate/
DWangsFormula.h229 const float rp_minus_1 = std::max(0.f, max_len * precision - 1); variable
230 const float numer = sqrtf(dot(dp, dp)) * precision + rp_minus_1 * dw;