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Searched refs:rtBlend (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp362 auto& rtBlend = blendDesc->RenderTarget[0]; in fill_in_blend_state() local
363 rtBlend.BlendEnable = !blendOff; in fill_in_blend_state()
365 rtBlend.SrcBlend = blend_coeff_to_d3d_blend(srcCoeff); in fill_in_blend_state()
366 rtBlend.DestBlend = blend_coeff_to_d3d_blend(dstCoeff); in fill_in_blend_state()
367 rtBlend.BlendOp = blend_equation_to_d3d_op(equation); in fill_in_blend_state()
368 rtBlend.SrcBlendAlpha = blend_coeff_to_d3d_blend_for_alpha(srcCoeff); in fill_in_blend_state()
369 rtBlend.DestBlendAlpha = blend_coeff_to_d3d_blend_for_alpha(dstCoeff); in fill_in_blend_state()
370 rtBlend.BlendOpAlpha = blend_equation_to_d3d_op(equation); in fill_in_blend_state()
374 rtBlend.RenderTargetWriteMask = 0; in fill_in_blend_state()
376 rtBlend.RenderTargetWriteMask = D3D12_COLOR_WRITE_ENABLE_ALL; in fill_in_blend_state()