Searched refs:rtt_depth (Results 1 – 5 of 5) sorted by relevance
571 unsigned rtt_depth = rb->Depth; in _mesa_update_renderbuffer_surface() local592 rtt_depth = rtt_height; in _mesa_update_renderbuffer_surface()602 u_minify(resource->depth0, level) == rtt_depth)) { in _mesa_update_renderbuffer_surface()
228 uint8_t rtt_depth; member
5803 Node* rtt_depth = gasm_->UintPtrConstant(config.rtt_depth); in TypeCheck() local5808 if (config.rtt_depth >= wasm::kMinimumSupertypeArraySize) { in TypeCheck()5811 callbacks.fail_if_not(gasm_->UintLessThan(rtt_depth, supertypes_length), in TypeCheck()5815 supertypes, rtt_depth, MachineType::TaggedPointer()); in TypeCheck()
5607 uint32_t rtt_depth = local5609 if (rtt_depth >= kMinimumSupertypeArraySize) {5613 rtt_depth);5618 wasm::ObjectAccess::ElementOffsetInTaggedFixedArray(rtt_depth), pinned);
1164 result.rtt_depth = rtt_type.is_bottom() in ComputeStaticKnowledge()