Searched refs:s_texture_data_compressed (Results 1 – 4 of 4) sorted by relevance
215 s_texture_data_compressed); in prepare()708 const glw::GLubyte gl4cts::GetTextureSubImage::Errors::s_texture_data_compressed[] = { member in gl4cts::GetTextureSubImage::Errors713 sizeof(s_texture_data_compressed); //<! ETC2 compressed texture size866 s_texture_data_compressed_size / s_texture_data_depth, s_texture_data_compressed); in prepare()873 &s_texture_data_compressed[0 * s_texture_data_compressed_size / s_texture_data_depth]); in prepare()877 &s_texture_data_compressed[1 * s_texture_data_compressed_size / s_texture_data_depth]); in prepare()881 &s_texture_data_compressed[2 * s_texture_data_compressed_size / s_texture_data_depth]); in prepare()885 &s_texture_data_compressed[3 * s_texture_data_compressed_size / s_texture_data_depth]); in prepare()889 &s_texture_data_compressed[4 * s_texture_data_compressed_size / s_texture_data_depth]); in prepare()893 &s_texture_data_compressed[5 * s_texture_data_compressed_size / s_texture_data_depth]); in prepare()[all …]
163 static const glw::GLubyte s_texture_data_compressed[]; member in gl4cts::GetTextureSubImage::Errors248 static const glw::GLubyte s_texture_data_compressed[]; member in gl4cts::GetTextureSubImage::Functional
7961 const glw::GLubyte GetImageTest::s_texture_data_compressed[] = { 0x90, 0x2b, 0x8f, 0x0f, 0xfe, 0x0f… member in gl4cts::DirectStateAccess::Textures::GetImageTest7968 const glw::GLuint GetImageTest::s_texture_size_compressed = sizeof(s_texture_data_compressed);7971 s_texture_size_compressed / sizeof(s_texture_data_compressed[0]);8067 0, s_texture_size_compressed, s_texture_data_compressed); in iterate()8090 if (s_texture_data_compressed[i] != result_compressed[i]) in iterate()8095 << DataToString(s_texture_count_compressed, s_texture_data_compressed) in iterate()
5921 static const glw::GLubyte s_texture_data_compressed[]; member in gl4cts::DirectStateAccess::Textures::GetImageTest