Searched refs:samp0 (Results 1 – 6 of 6) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_linear_fastpath.c | 198 struct lp_sampler_static_state *samp0 = in lp_linear_check_fastpath() local 201 if (!samp0) in lp_linear_check_fastpath() 204 const enum pipe_format tex_format = samp0->texture_state.format; in lp_linear_check_fastpath() 207 is_nearest_clamp_sampler(samp0) && in lp_linear_check_fastpath() 216 is_nearest_clamp_sampler(samp0)) { in lp_linear_check_fastpath()
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D | lp_state_fs_linear.c | 660 struct lp_sampler_static_state *samp0 = in llvmpipe_fs_variant_linear_fastpath() local 662 if (!samp0) in llvmpipe_fs_variant_linear_fastpath() 665 enum pipe_format tex_format = samp0->texture_state.format; in llvmpipe_fs_variant_linear_fastpath() 668 is_nearest_clamp_sampler(samp0)) { in llvmpipe_fs_variant_linear_fastpath() 683 is_nearest_clamp_sampler(samp0)) { in llvmpipe_fs_variant_linear_fastpath()
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D | lp_setup_rect.c | 172 … ASSERTED struct lp_sampler_static_state *samp0 = lp_fs_variant_key_sampler_idx(&variant->key, 0); in lp_setup_is_blit() local 173 assert(samp0); in lp_setup_is_blit() 174 assert(samp0->sampler_state.min_img_filter == PIPE_TEX_FILTER_NEAREST); in lp_setup_is_blit() 175 assert(samp0->sampler_state.mag_img_filter == PIPE_TEX_FILTER_NEAREST); in lp_setup_is_blit()
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D | lp_state_fs.c | 3740 const struct lp_sampler_static_state *samp0 = in generate_variant() local 3742 assert(samp0); in generate_variant() 3744 const enum pipe_format texture_format = samp0->texture_state.format; in generate_variant() 3745 const enum pipe_texture_target target = samp0->texture_state.target; in generate_variant() 3746 const unsigned min_img_filter = samp0->sampler_state.min_img_filter; in generate_variant() 3747 const unsigned mag_img_filter = samp0->sampler_state.mag_img_filter; in generate_variant() 3750 if (samp0->texture_state.level_zero_only) { in generate_variant() 3753 min_mip_filter = samp0->sampler_state.min_mip_filter; in generate_variant() 4500 struct lp_sampler_static_state *samp0 = in make_variant_key() local 4502 assert(samp0); in make_variant_key() [all …]
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/third_party/skia/src/gpu/ |
D | GrGeometryProcessor.h | 257 static const TextureSampler& IthTextureSampler(int i, const TextureSampler& samp0, in IthTextureSampler() argument 259 return (0 == i) ? samp0 : IthTextureSampler(i - 1, samps...); in IthTextureSampler()
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/third_party/mesa3d/src/amd/llvm/ |
D | ac_nir_to_llvm.c | 4511 LLVMValueRef img7, samp0; in sici_fix_sampler_aniso() local 4517 samp0 = LLVMBuildExtractElement(builder, samp, LLVMConstInt(ctx->ac.i32, 0, 0), ""); in sici_fix_sampler_aniso() 4518 samp0 = LLVMBuildAnd(builder, samp0, img7, ""); in sici_fix_sampler_aniso() 4519 return LLVMBuildInsertElement(builder, samp, samp0, LLVMConstInt(ctx->ac.i32, 0, 0), ""); in sici_fix_sampler_aniso()
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