/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cShaderTextureImageSamplesTests.cpp | 226 void ShaderTextureImageSamplesTestBase::executeFunctionalTest(const _sampler_type& sampler_type, in executeFunctionalTest() argument 268 switch (sampler_type) in executeFunctionalTest() 331 switch (sampler_type) in executeFunctionalTest() 433 if (sampler_type == SAMPLER_TYPE_ISAMPLER2DMS || sampler_type == SAMPLER_TYPE_ISAMPLER2DMSARRAY) in executeFunctionalTest() 437 else if (sampler_type == SAMPLER_TYPE_SAMPLER2DMS || sampler_type == SAMPLER_TYPE_SAMPLER2DMSARRAY) in executeFunctionalTest() 446 if (sampler_type == SAMPLER_TYPE_ISAMPLER2DMS || sampler_type == SAMPLER_TYPE_SAMPLER2DMS || in executeFunctionalTest() 447 sampler_type == SAMPLER_TYPE_USAMPLER2DMS) in executeFunctionalTest() 629 _sampler_type sampler_type = (_sampler_type)n_sampler_type; in iterate() local 637 executeFunctionalTest(sampler_type, test_type); in iterate()
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D | gl4cShaderTextureImageSamplesTests.hpp | 72 void executeFunctionalTest(const _sampler_type& sampler_type, const _test_type& test_type);
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D | gl4cTextureViewTests.hpp | 128 static const char* getGLSLDataTypeForSamplerType(const TextureView::_sampler_type sampler_type, 131 static const char* getGLSLTypeForSamplerType(const TextureView::_sampler_type sampler_type);
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_jit.c | 111 LLVMTypeRef sampler_type; in create_jit_sampler_type() local 120 sampler_type = LLVMStructTypeInContext(lc, elem_types, in create_jit_sampler_type() 124 gallivm->target, sampler_type, in create_jit_sampler_type() 127 gallivm->target, sampler_type, in create_jit_sampler_type() 130 gallivm->target, sampler_type, in create_jit_sampler_type() 133 gallivm->target, sampler_type, in create_jit_sampler_type() 136 gallivm->target, sampler_type, in create_jit_sampler_type() 139 gallivm->target, sampler_type); in create_jit_sampler_type() 140 return sampler_type; in create_jit_sampler_type() 192 LLVMTypeRef viewport_type, texture_type, sampler_type, image_type; in lp_jit_create_types() local [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.hpp | 257 samplerType sampler_type, const glw::GLchar* name); 261 glw::GLenum dst_type, samplerType sampler_type, const glw::GLchar* name); 578 samplerType sampler_type); 586 …static void getAttributes(samplerType sampler_type, const attributeDefinition*& out_attribute_defi… 592 void getColorType(samplerType sampler_type, const glw::GLchar*& out_color_type, 596 void getColorType(samplerType sampler_type, const glw::GLchar*& out_color_type, 601 …void getPassThroughFragmentShaderCode(samplerType sampler_type, std::string& out_fragment_shader_c… 603 void getPassThroughTesselationControlShaderCode(const samplerType& sampler_type, 607 void getPassThroughTesselationEvaluationShaderCode(samplerType sampler_type, 610 …void getPassThroughVertexShaderCode(const samplerType& sampler_type, const samplingFunction& sampl… [all …]
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D | esextcTextureCubeMapArraySampling.cpp | 1766 samplerType sampler_type) in checkUniformAndResourceApi() argument 1809 switch (sampler_type) in checkUniformAndResourceApi() 1937 void TextureCubeMapArraySamplingTest::getAttributes(samplerType sampler_type, in getAttributes() argument 1945 switch (sampler_type) in getAttributes() 2020 void TextureCubeMapArraySamplingTest::getColorType(samplerType sampler_type, const glw::GLchar*& ou… in getColorType() argument 2025 switch (sampler_type) in getColorType() 2075 void TextureCubeMapArraySamplingTest::getColorType(samplerType sampler_type, const glw::GLchar*& ou… in getColorType() argument 2082 …getColorType(sampler_type, out_color_type, out_interpolation_type, out_sampler_type, out_n_compone… in getColorType() 2085 switch (sampler_type) in getColorType() 2115 void TextureCubeMapArraySamplingTest::getPassThroughFragmentShaderCode(samplerType sampler_type, in getPassThroughFragmentShaderCode() argument [all …]
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/third_party/mesa3d/src/mesa/main/ |
D | ff_fragment_shader.cpp | 745 const glsl_type *sampler_type = NULL; in load_texture() local 751 sampler_type = glsl_type::sampler1DShadow_type; in load_texture() 753 sampler_type = glsl_type::sampler1D_type; in load_texture() 758 sampler_type = glsl_type::sampler1DArrayShadow_type; in load_texture() 760 sampler_type = glsl_type::sampler1DArray_type; in load_texture() 765 sampler_type = glsl_type::sampler2DShadow_type; in load_texture() 767 sampler_type = glsl_type::sampler2D_type; in load_texture() 772 sampler_type = glsl_type::sampler2DArrayShadow_type; in load_texture() 774 sampler_type = glsl_type::sampler2DArray_type; in load_texture() 779 sampler_type = glsl_type::sampler2DRectShadow_type; in load_texture() [all …]
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/third_party/skia/third_party/externals/tint/src/reader/wgsl/ |
D | parser_impl_sampler_type_test.cc | 24 auto t = p->sampler_type(); in TEST_F() 33 auto t = p->sampler_type(); in TEST_F() 45 auto t = p->sampler_type(); in TEST_F()
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_meta_blit.c | 97 const struct glsl_type *sampler_type = in build_nir_copy_fragment_shader() local 99 nir_variable *sampler = nir_variable_create(b.shader, nir_var_uniform, sampler_type, "s_tex"); in build_nir_copy_fragment_shader() 115 tex->is_array = glsl_sampler_type_is_array(sampler_type); in build_nir_copy_fragment_shader() 145 const struct glsl_type *sampler_type = in build_nir_copy_fragment_shader_depth() local 147 nir_variable *sampler = nir_variable_create(b.shader, nir_var_uniform, sampler_type, "s_tex"); in build_nir_copy_fragment_shader_depth() 163 tex->is_array = glsl_sampler_type_is_array(sampler_type); in build_nir_copy_fragment_shader_depth() 193 const struct glsl_type *sampler_type = in build_nir_copy_fragment_shader_stencil() local 195 nir_variable *sampler = nir_variable_create(b.shader, nir_var_uniform, sampler_type, "s_tex"); in build_nir_copy_fragment_shader_stencil() 211 tex->is_array = glsl_sampler_type_is_array(sampler_type); in build_nir_copy_fragment_shader_stencil()
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D | radv_meta_fmask_copy.c | 29 …const struct glsl_type *sampler_type = glsl_sampler_type(GLSL_SAMPLER_DIM_MS, false, false, GLSL_T… in build_fmask_copy_compute_shader() local 38 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, sampler_type, "s_tex"); in build_fmask_copy_compute_shader()
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D | radv_meta_resolve_fs.c | 38 const struct glsl_type *sampler_type = in build_resolve_fragment_shader() local 44 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, sampler_type, "s_tex"); in build_resolve_fragment_shader() 256 const struct glsl_type *sampler_type = in build_depth_stencil_resolve_fragment_shader() local 263 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, sampler_type, "s_tex"); in build_depth_stencil_resolve_fragment_shader()
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D | radv_meta_resolve_cs.c | 65 const struct glsl_type *sampler_type = in build_resolve_compute_shader() local 73 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, sampler_type, "s_tex"); in build_resolve_compute_shader() 135 const struct glsl_type *sampler_type = in build_depth_stencil_resolve_compute_shader() local 145 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform, sampler_type, "s_tex"); in build_depth_stencil_resolve_compute_shader()
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D | radv_meta_blit2d.c | 436 const struct glsl_type *sampler_type = glsl_sampler_type(dim, false, false, GLSL_TYPE_UINT); in build_nir_texel_fetch() local 437 nir_variable *sampler = nir_variable_create(b->shader, nir_var_uniform, sampler_type, "s_tex"); in build_nir_texel_fetch() 486 const struct glsl_type *sampler_type = in build_nir_buffer_fetch() local 488 nir_variable *sampler = nir_variable_create(b->shader, nir_var_uniform, sampler_type, "s_tex"); in build_nir_buffer_fetch()
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/third_party/vk-gl-cts/external/openglcts/modules/gles32/ |
D | es32cCopyImageTests.cpp | 74 bool verify(glw::GLuint texture_name, glw::GLuint sampler_type); 181 bool IntegerTexTest::verify(glw::GLuint texture_name, glw::GLuint sampler_type) in verify() argument 205 specialization_map["SAMPLER"] = (sampler_type == GL_INT) ? "isampler2D" : "usampler2D"; in verify()
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/third_party/skia/third_party/externals/angle2/src/common/ |
D | gen_uniform_type_table.py | 128 for sampler_type, tex_type in texture_types.items(): 129 if uniform_type.endswith(sampler_type):
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_llvm.c | 216 LLVMTypeRef sampler_type; in create_jit_sampler_type() local 226 sampler_type = LLVMStructTypeInContext(gallivm->context, elem_types, in create_jit_sampler_type() 231 target, sampler_type, in create_jit_sampler_type() 234 target, sampler_type, in create_jit_sampler_type() 237 target, sampler_type, in create_jit_sampler_type() 240 target, sampler_type, in create_jit_sampler_type() 243 target, sampler_type, in create_jit_sampler_type() 246 LP_CHECK_STRUCT_SIZE(struct draw_jit_sampler, target, sampler_type); in create_jit_sampler_type() 248 return sampler_type; in create_jit_sampler_type() 313 LLVMTypeRef sampler_type = create_jit_sampler_type(gallivm, "sampler"); in create_jit_context_type() local [all …]
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/third_party/mesa3d/src/panfrost/midgard/ |
D | disassemble.c | 119 validate_sampler_type(enum mali_texture_op op, enum mali_sampler_type sampler_type) in validate_sampler_type() argument 122 assert(sampler_type == 0); in validate_sampler_type() 124 assert(sampler_type > 0); in validate_sampler_type() 1716 validate_sampler_type(texture->op, texture->sampler_type); in print_texture_word() 1747 fprintf(fp, ".%c%d", texture->sampler_type == MALI_SAMPLER_FLOAT ? 'f' : 'i', in print_texture_word() 1752 if (texture->sampler_type == MALI_SAMPLER_FLOAT) in print_texture_word() 1773 fprintf(fp, "%csampler", sampler_type_name(texture->sampler_type)); in print_texture_word()
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D | midgard_derivatives.c | 115 .sampler_type = MALI_SAMPLER_FLOAT, in midgard_emit_derivatives()
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D | midgard.h | 920 enum mali_sampler_type sampler_type : 2; member
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/third_party/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_scan.h | 71 ubyte sampler_type[PIPE_MAX_SHADER_SAMPLER_VIEWS]; /**< TGSI_RETURN_TYPE_x */ member
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_atifs_to_nir.c | 353 const struct glsl_type *sampler_type = in compile_setupinst() local 356 tex_var = nir_variable_create(t->b->shader, nir_var_uniform, sampler_type, "tex"); in compile_setupinst()
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/third_party/skia/third_party/externals/tint/src/ |
D | BUILD.gn | 409 "sem/sampler_type.h", 579 "sem/sampler_type.cc", 580 "sem/sampler_type.h",
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/third_party/skia/third_party/externals/tint/src/inspector/ |
D | test_inspector_builder.h | 378 const ast::Sampler* sampler_type() { in sampler_type() function
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/third_party/mesa3d/src/broadcom/vulkan/ |
D | v3dv_meta_copy.c | 1749 const struct glsl_type *sampler_type = in get_texel_buffer_copy_fs() local 1752 nir_variable_create(b.shader, nir_var_uniform, sampler_type, "texel_buf"); in get_texel_buffer_copy_fs() 3097 const struct glsl_type *sampler_type = in build_nir_tex_op_read() local 3100 nir_variable_create(b->shader, nir_var_uniform, sampler_type, "s_tex"); in build_nir_tex_op_read() 3115 tex->is_array = glsl_sampler_type_is_array(sampler_type); in build_nir_tex_op_read() 3159 const struct glsl_type *sampler_type = in build_nir_tex_op_ms_resolve() local 3162 nir_variable_create(b->shader, nir_var_uniform, sampler_type, "s_tex"); in build_nir_tex_op_ms_resolve() 3195 const struct glsl_type *sampler_type = in build_nir_tex_op_ms_read() local 3198 nir_variable_create(b->shader, nir_var_uniform, sampler_type, "s_tex"); in build_nir_tex_op_ms_read()
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/third_party/mesa3d/src/gallium/frontends/nine/ |
D | nine_shader.c | 336 BYTE sampler_type; member 2159 d3dstt_to_tgsi_tex(BYTE sampler_type) in d3dstt_to_tgsi_tex() argument 2161 switch (sampler_type) { in d3dstt_to_tgsi_tex() 2172 d3dstt_to_tgsi_tex_shadow(BYTE sampler_type) in d3dstt_to_tgsi_tex_shadow() argument 2174 switch (sampler_type) { in d3dstt_to_tgsi_tex_shadow() 2198 sm1_sampler_type_name(BYTE sampler_type) in sm1_sampler_type_name() argument 2200 switch (sampler_type) { in sm1_sampler_type_name() 2256 DUMP(" %s\n", sm1_sampler_type_name(sem.sampler_type)); in DECL_SPECIAL() 2271 d3dstt_to_tgsi_tex_shadow(sem.sampler_type) : in DECL_SPECIAL() 2272 d3dstt_to_tgsi_tex(sem.sampler_type); in DECL_SPECIAL() [all …]
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