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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DREADME-X86-64.txt59 The idea is that it saves callers from having to remember this value,
146 1. First movq should be movl; saves a byte.
147 2. Both andq's should be andl; saves another two bytes. I think this was
149 3. shrq should be shrl; saves another byte.
/third_party/skia/third_party/externals/libpng/scripts/
Dlibpng.pc.in7 Description: Loads and saves PNG files
/third_party/skia/third_party/externals/libpng/
Dlibpng.pc.in7 Description: Loads and saves PNG files
/third_party/curl/docs/cmdline-opts/
Detag-save.md19 This option saves an HTTP ETag to the specified file. An ETag is a
/third_party/node/deps/npm/tap-snapshots/test/lib/commands/
Dversion.js.test.cjs42 …ds/version.js TAP empty versions workspaces with one arg, all workspaces, saves package.json > mus…
/third_party/node/test/fixtures/es-module-loaders/
Dmock.mjs16 * This is the Map that saves *all* the mocked URL -> replacement Module
/third_party/node/deps/v8/src/compiler/backend/loong64/
Dcode-generator-loong64.cc2192 const RegList saves = call_descriptor->CalleeSavedRegisters(); in FinishFrame() local
2193 if (!saves.is_empty()) { in FinishFrame()
2194 int count = saves.Count(); in FinishFrame()
2251 const RegList saves = call_descriptor->CalleeSavedRegisters(); in AssembleConstructFrame() local
2296 required_slots -= saves.Count(); in AssembleConstructFrame()
2309 if (!saves.is_empty()) { in AssembleConstructFrame()
2311 __ MultiPush(saves); in AssembleConstructFrame()
2329 const RegList saves = call_descriptor->CalleeSavedRegisters(); in AssembleConstructFrame() local
2330 if (!saves.is_empty()) { in AssembleConstructFrame()
2331 __ MultiPop(saves); in AssembleConstructFrame()
/third_party/python/Doc/tutorial/
Dinteractive.rst27 is part of the expression. The default configuration also saves your
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Target/
DTargetCallingConv.td203 class CalleeSavedRegs<dag saves> {
204 dag SaveList = saves;
/third_party/skia/third_party/externals/freetype/src/tools/ftrandom/
DREADME18 If a tester takes longer than 20 seconds, ftrandom saves the erroneous font
/third_party/ltp/testcases/kernel/device-drivers/acpi/
DREADME14 This function saves the pointer to the handler function and then enables the event.
/third_party/openssl/doc/man7/
DEVP_PKEY-FFC.pod29 The B<DH> key type uses PKCS#3 format which saves p and g, but not the 'q' value.
30 The B<DHX> key type uses X9.42 format which saves the value of 'q' and this
DEVP_PKEY-DH.pod18 The B<DH> key type uses PKCS#3 format which saves I<p> and I<g>, but not the
20 The B<DHX> key type uses X9.42 format which saves the value of I<q> and this
/third_party/python/Lib/idlelib/
Dconfig-main.def24 # Any options the user saves through the config dialog will be saved to
/third_party/curl/docs/libcurl/
Dlibcurl-env.md84 libcurl saves SSL secrets into the given filename. Using those SSL secrets,
/third_party/ltp/testcases/kdump/
DREADME10 3. Kdump kernel boots and saves a vmcore.
/third_party/ltp/testcases/kdump/doc/
DREADME10 3. Kdump kernel boots and saves a vmcore.
/third_party/node/deps/v8/src/builtins/
Dtyped-array-sort.tq68 // This saves the copy of the relevant range from the original
/third_party/vk-gl-cts/doc/testspecs/GLES31/
Dfunctional.shaders.atomic_counter.txt46 Test cases perform atomic counter calls and saves results to a SSBO. The SSBO
/third_party/skia/third_party/externals/abseil-cpp/absl/debugging/internal/
Dstacktrace_arm-inl.inc27 // mode) or r7 (THUMB mode). A callee only saves the frame pointer of its
/third_party/node/deps/v8/src/compiler/backend/s390/
Dcode-generator-s390.cc3379 const RegList saves = call_descriptor->CalleeSavedRegisters(); in FinishFrame() local
3380 if (!saves.is_empty()) { in FinishFrame()
3443 const RegList saves = call_descriptor->CalleeSavedRegisters(); in AssembleConstructFrame() local
3482 required_slots -= saves.Count(); in AssembleConstructFrame()
3495 if (!saves.is_empty()) { in AssembleConstructFrame()
3496 __ MultiPush(saves); in AssembleConstructFrame()
3515 const RegList saves = call_descriptor->CalleeSavedRegisters(); in AssembleConstructFrame() local
3516 if (!saves.is_empty()) { in AssembleConstructFrame()
3517 __ MultiPop(saves); in AssembleConstructFrame()
/third_party/node/deps/v8/src/compiler/backend/ia32/
Dcode-generator-ia32.cc4009 const RegList saves = call_descriptor->CalleeSavedRegisters(); in FinishFrame() local
4010 if (!saves.is_empty()) { // Save callee-saved registers. in FinishFrame()
4012 frame->AllocateSavedCalleeRegisterSlots(saves.Count()); in FinishFrame()
4063 const RegList saves = call_descriptor->CalleeSavedRegisters(); in AssembleConstructFrame() local
4102 required_slots -= saves.Count(); in AssembleConstructFrame()
4109 if (!saves.is_empty()) { // Save callee-saved registers. in AssembleConstructFrame()
4111 for (Register reg : base::Reversed(saves)) { in AssembleConstructFrame()
4125 const RegList saves = call_descriptor->CalleeSavedRegisters(); in AssembleReturn() local
4127 if (!saves.is_empty()) { in AssembleReturn()
4132 for (Register reg : saves) { in AssembleReturn()
/third_party/node/deps/v8/src/compiler/backend/arm/
Dcode-generator-arm.cc3683 const RegList saves = call_descriptor->CalleeSavedRegisters(); in FinishFrame() local
3684 if (!saves.is_empty()) { in FinishFrame()
3686 frame->AllocateSavedCalleeRegisterSlots(saves.Count()); in FinishFrame()
3743 const RegList saves = call_descriptor->CalleeSavedRegisters(); in AssembleConstructFrame() local
3783 required_slots -= saves.Count(); in AssembleConstructFrame()
3797 if (!saves.is_empty()) { in AssembleConstructFrame()
3799 __ stm(db_w, sp, saves); in AssembleConstructFrame()
3817 const RegList saves = call_descriptor->CalleeSavedRegisters(); in AssembleConstructFrame() local
3818 if (!saves.is_empty()) { in AssembleConstructFrame()
3819 __ ldm(ia_w, sp, saves); in AssembleConstructFrame()
/third_party/mesa3d/docs/isl/
Daux-surf-comp.rst19 Even the simple fast-clear scheme saves us bandwidth in two places. The first
/third_party/ffmpeg/ffbuild/
Dcommon.mak152 # so this saves some time on slow systems.

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