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Searched refs:scissors_dirty (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_state_validate.c197 nv50->scissors_dirty = (1 << NV50_MAX_VIEWPORTS) - 1; in nv50_validate_scissor()
202 nv50->scissors_dirty = (1 << NV50_MAX_VIEWPORTS) - 1; in nv50_validate_scissor()
208 if (!(nv50->scissors_dirty & (1 << i)) && in nv50_validate_scissor()
244 nv50->scissors_dirty = 0; in nv50_validate_scissor()
461 ctx_to->scissors_dirty = ~0; in nv50_switch_pipe_context()
Dnv50_context.h202 unsigned scissors_dirty; member
Dnv50_surface.c309 nv50->scissors_dirty |= 1; in nv50_clear_render_target()
408 nv50->scissors_dirty |= 1; in nv50_clear_depth_stencil()
785 nv50->scissors_dirty |= 1; in nv50_clear_buffer()
1364 nv50->scissors_dirty |= 1; in nv50_blitctx_post_blit()
Dnv50_state.c1030 nv50->scissors_dirty |= 1 << (start_slot + i); in nv50_set_scissor_states()
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_state_validate.c369 nvc0->scissors_dirty = (1 << NVC0_MAX_VIEWPORTS) - 1; in nvc0_validate_scissor()
375 if (!(nvc0->scissors_dirty & (1 << i))) in nvc0_validate_scissor()
387 nvc0->scissors_dirty = 0; in nvc0_validate_scissor()
882 ctx_to->scissors_dirty = ~0; in nvc0_switch_pipe_context()
Dnvc0_context.h246 unsigned scissors_dirty; member
Dnvc0_state.c953 nvc0->scissors_dirty |= 1 << (start_slot + i); in nvc0_set_scissor_states()
Dnvc0_surface.c1189 nvc0->scissors_dirty |= 1; in nvc0_blitctx_post_blit()