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Searched refs:send_is_volatile (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
Dbrw_ir.h176 bool send_is_volatile:1; /**< Only valid for SHADER_OPCODE_SEND */ member
Dbrw_lower_logical_sends.cpp68 inst->send_is_volatile = true; in lower_urb_read_logical_send()
1592 inst->send_is_volatile = !has_side_effects; in lower_surface_logical_send()
1823 inst->send_is_volatile = !has_side_effects; in lower_lsc_surface_logical_send()
1887 inst->send_is_volatile = !has_side_effects; in lower_surface_block_logical_send()
2047 inst->send_is_volatile = !has_side_effects; in lower_lsc_a64_logical_send()
2202 inst->send_is_volatile = !has_side_effects; in lower_a64_logical_send()
2472 inst->send_is_volatile = false; in lower_btd_logical_send()
2550 inst->send_is_volatile = false; in lower_trace_ray_logical_send()
Dbrw_fs_reg_allocate.cpp785 unspill_inst->send_is_volatile = true; in emit_unspill()
855 spill_inst->send_is_volatile = false; in emit_spill()
Dbrw_shader.cpp1158 return send_is_volatile; in is_volatile()
Dbrw_fs.cpp1652 send->send_is_volatile = true; in assign_curb_setup()
3776 inst->send_is_volatile = true; in lower_uniform_pull_constant_loads()