Searched refs:send_is_volatile (Results 1 – 5 of 5) sorted by relevance
176 bool send_is_volatile:1; /**< Only valid for SHADER_OPCODE_SEND */ member
68 inst->send_is_volatile = true; in lower_urb_read_logical_send()1592 inst->send_is_volatile = !has_side_effects; in lower_surface_logical_send()1823 inst->send_is_volatile = !has_side_effects; in lower_lsc_surface_logical_send()1887 inst->send_is_volatile = !has_side_effects; in lower_surface_block_logical_send()2047 inst->send_is_volatile = !has_side_effects; in lower_lsc_a64_logical_send()2202 inst->send_is_volatile = !has_side_effects; in lower_a64_logical_send()2472 inst->send_is_volatile = false; in lower_btd_logical_send()2550 inst->send_is_volatile = false; in lower_trace_ray_logical_send()
785 unspill_inst->send_is_volatile = true; in emit_unspill()855 spill_inst->send_is_volatile = false; in emit_spill()
1158 return send_is_volatile; in is_volatile()
1652 send->send_is_volatile = true; in assign_curb_setup()3776 inst->send_is_volatile = true; in lower_uniform_pull_constant_loads()