Searched refs:setAllDirty (Results 1 – 3 of 3) sorted by relevance
249 void setAllDirty() { mDirtyBits.set(); } in setAllDirty() function
526 glState->gles1().setAllDirty(); in drawTexture()823 glState->gles1().setAllDirty(); in initializeRendererProgram()965 glState->gles1().setAllDirty(); in initializeRendererProgram()
9240 mState.gles1().setAllDirty(); in dirtyAllState()