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Searched refs:setAllDirty (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DGLES1State.h249 void setAllDirty() { mDirtyBits.set(); } in setAllDirty() function
DGLES1Renderer.cpp526 glState->gles1().setAllDirty(); in drawTexture()
823 glState->gles1().setAllDirty(); in initializeRendererProgram()
965 glState->gles1().setAllDirty(); in initializeRendererProgram()
DContext.cpp9240 mState.gles1().setAllDirty(); in dirtyAllState()