Searched refs:setColorMaskIndexed (Results 1 – 8 of 8) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | angletypes_unittest.cpp | 99 blendStateExt.setColorMaskIndexed(3, false, true, false, true); in TEST() 102 blendStateExt.setColorMaskIndexed(3, 0xF); in TEST() 105 blendStateExt.setColorMaskIndexed(3, 0xA); in TEST()
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D | angletypes.cpp | 399 void BlendStateExt::setColorMaskIndexed(const size_t index, const uint8_t value) in setColorMaskIndexed() function in gl::BlendStateExt 406 void BlendStateExt::setColorMaskIndexed(const size_t index, in setColorMaskIndexed() function in gl::BlendStateExt
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D | angletypes.h | 652 void setColorMaskIndexed(const size_t index, const uint8_t value); 653 void setColorMaskIndexed(const size_t index,
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D | State.h | 152 void setColorMaskIndexed(bool red, bool green, bool blue, bool alpha, GLuint index);
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D | State.cpp | 783 void State::setColorMaskIndexed(bool red, bool green, bool blue, bool alpha, GLuint index) in setColorMaskIndexed() function in gl::State 785 mBlendStateExt.setColorMaskIndexed(index, red, green, blue, alpha); in setColorMaskIndexed()
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D | Context.cpp | 5483 mState.setColorMaskIndexed(ConvertToBool(r), ConvertToBool(g), ConvertToBool(b), in colorMaski()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | RenderStateCache.cpp | 85 key.blendStateExt.setColorMaskIndexed(keyBlendIndex, in GetBlendStateKey()
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D | Clear11.cpp | 642 mBlendStateKey.blendStateExt.setColorMaskIndexed(i, rtvMasks[i]); in clearFramebuffer()
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