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Searched refs:setCompareMode (Results 1 – 15 of 15) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DSampler.cpp137 void Sampler::setCompareMode(const Context *context, GLenum compareMode) in setCompareMode() function in gl::Sampler
139 mState.setCompareMode(compareMode); in setCompareMode()
DSampler.h62 void setCompareMode(const Context *context, GLenum compareMode);
Dangletypes.cpp177 setCompareMode(GL_NONE); in SamplerState()
287 bool SamplerState::setCompareMode(GLenum compareMode) in setCompareMode() function in gl::SamplerState
DTexture.h307 void setCompareMode(const Context *context, GLenum compareMode);
Dangletypes.h364 bool setCompareMode(GLenum compareMode);
DTexture.cpp952 void Texture::setCompareMode(const Context *context, GLenum compareMode) in setCompareMode() function in gl::Texture
954 if (mState.mSamplerState.setCompareMode(compareMode)) in setCompareMode()
Dqueryutils.cpp427 texture->setCompareMode(context, ConvertToGLenum(pname, params[0])); in SetTexParameterBase()
568 sampler->setCompareMode(context, ConvertToGLenum(pname, params[0])); in SetSamplerParameterBase()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DSampler.h54 void setCompareMode(GLenum compareMode) { mCompareMode = compareMode; } in setCompareMode() function
DTexture.h115 bool setCompareMode(GLenum compareMode);
DContext.cpp1776 …case GL_TEXTURE_COMPARE_MODE: samplerObject->setCompareMode(static_cast<GLenum>(param)); … in samplerParameteri()
1799 …case GL_TEXTURE_COMPARE_MODE: samplerObject->setCompareMode(static_cast<GLenum>(roundf(param… in samplerParameterf()
DTexture.cpp222 bool Texture::setCompareMode(GLenum compareMode) in setCompareMode() function in es2::Texture
DlibGLESv2.cpp4695 if(!texture->setCompareMode((GLenum)param)) in TexParameterf()
4823 if(!texture->setCompareMode((GLenum)param)) in TexParameteri()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DSamplerGL.cpp101 …te, GL_TEXTURE_COMPARE_MODE, &gl::SamplerState::getCompareMode, &gl::SamplerState::setCompareMode); in syncState()
DTextureGL.cpp1506 mAppliedSampler.setCompareMode(mState.getSamplerState().getCompareMode()); in syncState()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Drenderer_utils.cpp664 t->setCompareMode(context, GL_COMPARE_REF_TO_TEXTURE); in getIncompleteTexture()