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Searched refs:setCompileOnly (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/glslang/Public/
DShaderLang.h571 void setCompileOnly() { compileOnly = true; } in setCompileOnly() function
/third_party/glslang/gtests/
DTestFixture.h253 shader.setCompileOnly();
/third_party/glslang/StandAlone/
DStandAlone.cpp1338 shader->setCompileOnly(); in CompileAndLinkShaderUnits()