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Searched refs:setDirty (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DGLES1State.cpp184 setDirty(DIRTY_GLES1_ALPHA_TEST); in setAlphaFunc()
191 setDirty(DIRTY_GLES1_CLIENT_ACTIVE_TEXTURE); in setClientTextureUnit()
202 setDirty(DIRTY_GLES1_CURRENT_VECTOR); in setCurrentColor()
213 setDirty(DIRTY_GLES1_CURRENT_VECTOR); in setCurrentNormal()
231 setDirty(DIRTY_GLES1_CURRENT_VECTOR); in setCurrentTextureCoords()
242 setDirty(DIRTY_GLES1_MATRICES); in setMatrixMode()
269 setDirty(DIRTY_GLES1_MATRICES); in pushMatrix()
276 setDirty(DIRTY_GLES1_MATRICES); in popMatrix()
283 setDirty(DIRTY_GLES1_MATRICES); in currentMatrixStack()
326 setDirty(DIRTY_GLES1_MATRICES); in loadMatrix()
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DGLES1State.h261 void setDirty(DirtyGles1Type type) { mDirtyBits.set(type); } in setDirty() function