Searched refs:setEnvTarget (Results 1 – 12 of 12) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
D | vkShaderToSpirV.cpp | 297 shader.setEnvTarget(glslang::EshTargetSpv, (glslang::EShTargetLanguageVersion)0x10000); in compileShaderToSpirV() 300 shader.setEnvTarget(glslang::EshTargetSpv, (glslang::EShTargetLanguageVersion)0x10100); in compileShaderToSpirV() 303 shader.setEnvTarget(glslang::EshTargetSpv, (glslang::EShTargetLanguageVersion)0x10200); in compileShaderToSpirV() 306 shader.setEnvTarget(glslang::EshTargetSpv, (glslang::EShTargetLanguageVersion)0x10300); in compileShaderToSpirV() 309 shader.setEnvTarget(glslang::EshTargetSpv, (glslang::EShTargetLanguageVersion)0x10400); in compileShaderToSpirV() 312 shader.setEnvTarget(glslang::EshTargetSpv, (glslang::EShTargetLanguageVersion)0x10500); in compileShaderToSpirV() 315 shader.setEnvTarget(glslang::EshTargetSpv, (glslang::EShTargetLanguageVersion)0x10600); in compileShaderToSpirV()
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/third_party/ffmpeg/libavfilter/ |
D | glslang.cpp | 172 shader->setEnvTarget(EShTargetSpv, SPIRV_VERSION); in glslang_compile()
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/third_party/glslang/glslang/OSDependent/Web/ |
D | glslang.js.cpp | 234 shader.setEnvTarget(glslang::EShTargetSpv, spirv_version); in convert_glsl_to_spirv()
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/third_party/glslang/gtests/ |
D | GlslMapIO.FromFile.cpp | 264 shader->setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_0); in TEST_P() 270 shader->setEnvTarget(glslang::EshTargetSpv, glslang::EShTargetSpv_1_0); in TEST_P()
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D | TestFixture.h | 242 shader.setEnvTarget(glslang::EShTargetSpv, targetLanguageVersion); 248 shader.setEnvTarget(glslang::EshTargetSpv, glslang::EShTargetSpv_1_0);
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D | VkRelaxed.FromFile.cpp | 216 shader->setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_0); in TEST_P()
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/third_party/skia/third_party/externals/swiftshader/tests/VulkanWrapper/ |
D | Util.cpp | 150 glslangShader->setEnvTarget(glslang::EShTargetSpv, glslang::EShTargetSpv_1_3); in compileGLSLtoSPIRV()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcSpirvUtils.cpp | 230 shader.setEnvTarget(glslang::EshTargetSpv, getSpirvTargetVersion(version)); in compileGlslToSpirV()
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/third_party/glslang/ |
D | README.md | 357 setEnvTarget(EShTargetSpv, EShTargetSpv_1_0 or EShTargetSpv_1_3); 373 setEnvTarget(EShTargetNone, 0); 378 `setEnvInput, setEnvClient, and setEnvTarget`.
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/third_party/glslang/glslang/CInterface/ |
D | glslang_c_interface.cpp | 328 shader->shader->setEnvTarget(c_shader_target_language(input->target_language), in glslang_shader_create()
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/third_party/glslang/glslang/Public/ |
D | ShaderLang.h | 553 void setEnvTarget(EShTargetLanguage lang, EShTargetLanguageVersion version) in setEnvTarget() function
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/third_party/glslang/StandAlone/ |
D | StandAlone.cpp | 1431 shader->setEnvTarget(TargetLanguage, TargetVersion); in CompileAndLinkShaderUnits()
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