/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Sampler.cpp | 126 void Sampler::setMaxLod(const Context *context, GLfloat maxLod) in setMaxLod() function in gl::Sampler 128 mState.setMaxLod(maxLod); in setMaxLod()
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D | Sampler.h | 59 void setMaxLod(const Context *context, GLfloat maxLod);
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D | angletypes.cpp | 176 setMaxLod(1000.0f); in SamplerState() 277 bool SamplerState::setMaxLod(GLfloat maxLod) in setMaxLod() function in gl::SamplerState
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D | Texture.h | 304 void setMaxLod(const Context *context, GLfloat maxLod);
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D | angletypes.h | 360 bool setMaxLod(GLfloat maxLod);
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D | Texture.cpp | 939 void Texture::setMaxLod(const Context *context, GLfloat maxLod) in setMaxLod() function in gl::Texture 941 if (mState.mSamplerState.setMaxLod(maxLod)) in setMaxLod()
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D | queryutils.cpp | 458 texture->setMaxLod(context, CastQueryValueTo<GLfloat>(pname, params[0])); in SetTexParameterBase() 577 sampler->setMaxLod(context, CastQueryValueTo<GLfloat>(pname, params[0])); in SetSamplerParameterBase()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Sampler.h | 53 void setMaxLod(GLfloat maxLod) { mMaxLod = maxLod; } in setMaxLod() function
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D | Context.cpp | 1775 …case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(static_cast<GLfloat>(param)); … in samplerParameteri() 1798 …case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(param); … in samplerParameterf() 3210 device->setMaxLod(samplerType, samplerIndex, maxLOD); in applyTextures()
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Sampler.hpp | 195 void setMaxLod(float maxLod);
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D | VertexProcessor.hpp | 272 void setMaxLod(unsigned int sampler, float maxLod);
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D | PixelProcessor.hpp | 249 void setMaxLod(unsigned int sampler, float maxLod);
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D | Renderer.hpp | 314 void setMaxLod(SamplerType type, int sampler, float maxLod);
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D | VertexProcessor.cpp | 695 void VertexProcessor::setMaxLod(unsigned int sampler, float maxLod) in setMaxLod() function in sw::VertexProcessor 699 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setMaxLod(maxLod); in setMaxLod()
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D | Sampler.cpp | 360 void Sampler::setMaxLod(float maxLod) in setMaxLod() function in sw::Sampler
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D | PixelProcessor.cpp | 540 void PixelProcessor::setMaxLod(unsigned int sampler, float maxLod) in setMaxLod() function in sw::PixelProcessor 544 context->sampler[sampler].setMaxLod(maxLod); in setMaxLod()
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D | Renderer.cpp | 2594 void Renderer::setMaxLod(SamplerType type, int sampler, float maxLod) in setMaxLod() function in sw::Renderer 2598 PixelProcessor::setMaxLod(sampler, maxLod); in setMaxLod() 2602 VertexProcessor::setMaxLod(sampler, maxLod); in setMaxLod()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | SamplerGL.cpp | 100 …pliedSamplerState, GL_TEXTURE_MAX_LOD, &gl::SamplerState::getMaxLod, &gl::SamplerState::setMaxLod); in syncState()
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D | TextureGL.cpp | 1500 mAppliedSampler.setMaxLod(mState.getSamplerState().getMaxLod()); in syncState()
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/third_party/skia/third_party/externals/swiftshader/include/vulkan/ |
D | vulkan_structs.hpp | 67686 SamplerCreateInfo & setMaxLod( float maxLod_ ) VULKAN_HPP_NOEXCEPT in setMaxLod() function
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/third_party/vulkan-headers/include/vulkan/ |
D | vulkan_structs.hpp | 93031 VULKAN_HPP_CONSTEXPR_14 SamplerCreateInfo & setMaxLod( float maxLod_ ) VULKAN_HPP_NOEXCEPT in setMaxLod() function
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