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Searched refs:setMaxLod (Results 1 – 21 of 21) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DSampler.cpp126 void Sampler::setMaxLod(const Context *context, GLfloat maxLod) in setMaxLod() function in gl::Sampler
128 mState.setMaxLod(maxLod); in setMaxLod()
DSampler.h59 void setMaxLod(const Context *context, GLfloat maxLod);
Dangletypes.cpp176 setMaxLod(1000.0f); in SamplerState()
277 bool SamplerState::setMaxLod(GLfloat maxLod) in setMaxLod() function in gl::SamplerState
DTexture.h304 void setMaxLod(const Context *context, GLfloat maxLod);
Dangletypes.h360 bool setMaxLod(GLfloat maxLod);
DTexture.cpp939 void Texture::setMaxLod(const Context *context, GLfloat maxLod) in setMaxLod() function in gl::Texture
941 if (mState.mSamplerState.setMaxLod(maxLod)) in setMaxLod()
Dqueryutils.cpp458 texture->setMaxLod(context, CastQueryValueTo<GLfloat>(pname, params[0])); in SetTexParameterBase()
577 sampler->setMaxLod(context, CastQueryValueTo<GLfloat>(pname, params[0])); in SetSamplerParameterBase()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DSampler.h53 void setMaxLod(GLfloat maxLod) { mMaxLod = maxLod; } in setMaxLod() function
DContext.cpp1775 …case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(static_cast<GLfloat>(param)); … in samplerParameteri()
1798 …case GL_TEXTURE_MAX_LOD: samplerObject->setMaxLod(param); … in samplerParameterf()
3210 device->setMaxLod(samplerType, samplerIndex, maxLOD); in applyTextures()
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DSampler.hpp195 void setMaxLod(float maxLod);
DVertexProcessor.hpp272 void setMaxLod(unsigned int sampler, float maxLod);
DPixelProcessor.hpp249 void setMaxLod(unsigned int sampler, float maxLod);
DRenderer.hpp314 void setMaxLod(SamplerType type, int sampler, float maxLod);
DVertexProcessor.cpp695 void VertexProcessor::setMaxLod(unsigned int sampler, float maxLod) in setMaxLod() function in sw::VertexProcessor
699 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setMaxLod(maxLod); in setMaxLod()
DSampler.cpp360 void Sampler::setMaxLod(float maxLod) in setMaxLod() function in sw::Sampler
DPixelProcessor.cpp540 void PixelProcessor::setMaxLod(unsigned int sampler, float maxLod) in setMaxLod() function in sw::PixelProcessor
544 context->sampler[sampler].setMaxLod(maxLod); in setMaxLod()
DRenderer.cpp2594 void Renderer::setMaxLod(SamplerType type, int sampler, float maxLod) in setMaxLod() function in sw::Renderer
2598 PixelProcessor::setMaxLod(sampler, maxLod); in setMaxLod()
2602 VertexProcessor::setMaxLod(sampler, maxLod); in setMaxLod()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DSamplerGL.cpp100 …pliedSamplerState, GL_TEXTURE_MAX_LOD, &gl::SamplerState::getMaxLod, &gl::SamplerState::setMaxLod); in syncState()
DTextureGL.cpp1500 mAppliedSampler.setMaxLod(mState.getSamplerState().getMaxLod()); in syncState()
/third_party/skia/third_party/externals/swiftshader/include/vulkan/
Dvulkan_structs.hpp67686 SamplerCreateInfo & setMaxLod( float maxLod_ ) VULKAN_HPP_NOEXCEPT in setMaxLod() function
/third_party/vulkan-headers/include/vulkan/
Dvulkan_structs.hpp93031 VULKAN_HPP_CONSTEXPR_14 SamplerCreateInfo & setMaxLod( float maxLod_ ) VULKAN_HPP_NOEXCEPT in setMaxLod() function