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Searched refs:setPpContext (Results 1 – 2 of 2) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DParseHelper.h123 void setPpContext(TPpContext* c) { ppContext = c; } in setPpContext() function
DShaderLang.cpp259 parseContext->setPpContext(&ppContext); in InitializeSymbolTable()
953 parseContext->setPpContext(&ppContext); in ProcessDeferred()