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Searched refs:setRow (Results 1 – 14 of 14) sorted by relevance

/third_party/skia/include/core/
DSkM44.h181 m.setRow(0, r0); in Rows()
182 m.setRow(1, r1); in Rows()
183 m.setRow(2, r2); in Rows()
184 m.setRow(3, r3); in Rows()
265 void setRow(int i, const SkV4& v) { in setRow() function
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderDerivateTests.cpp1174 …function.matrix.setRow(0, tcu::Vec3((valueRamp.x() / w) / 2.0f, (valueRamp.x() / h) / 2.0f, m_coor… in verify()
1175 …function.matrix.setRow(1, tcu::Vec3((valueRamp.y() / w) / 2.0f, (valueRamp.y() / h) / 2.0f, m_coor… in verify()
1176 …function.matrix.setRow(2, tcu::Vec3(valueRamp.z() / w, valueRamp.z() / h, m_coordMin.z() + m_coord… in verify()
1177 …function.matrix.setRow(3, tcu::Vec3(-valueRamp.w() / w, -valueRamp.w() / h, m_coordMax.w() + m_coo… in verify()
1510 …function.matrix.setRow(0, tcu::Vec3(valueRamp.x() / w, (valueRamp.x() / h) / 2.0f, m_texValueMin.x… in verify()
1511 …function.matrix.setRow(1, tcu::Vec3((valueRamp.y() / w) / 2.0f, valueRamp.y() / h, m_texValueMin.y… in verify()
1512 …function.matrix.setRow(2, tcu::Vec3(valueRamp.z() / w, valueRamp.z() / h, m_texValueMin.z() + m_te… in verify()
1513 …function.matrix.setRow(3, tcu::Vec3(-valueRamp.w() / w, -valueRamp.w() / h, m_texValueMax.w() + m_… in verify()
Des3fTextureUnitTests.cpp191 res.setRow(rowNdx, Vec4(row.x(), row.y(), row.z(), 0.0f)); in matExtend3To4()
193 res.setRow(3, Vec4(0.0f, 0.0f, 0.0f, 1.0f)); in matExtend3To4()
Des3fShaderOperatorTests.cpp1085 attribMatrix.setRow(rowNdx, row); in setupShaderData()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderDerivateTests.cpp1050 function.matrix.setRow(0, tcu::Vec3(valueRamp.x() / w, 0.0f, m_values.coordMin.x())); in verify()
1051 function.matrix.setRow(1, tcu::Vec3(0.0f, valueRamp.y() / h, m_values.coordMin.y())); in verify()
1052 …function.matrix.setRow(2, tcu::Vec3(valueRamp.z() / w, valueRamp.z() / h, m_values.coordMin.z() + … in verify()
1053 …function.matrix.setRow(3, tcu::Vec3(-valueRamp.w() / w, -valueRamp.w() / h, m_values.coordMax.w() … in verify()
1353 function.matrix.setRow(0, tcu::Vec3(valueRamp.x() / w, 0.0f, m_textureValues.texValueMin.x())); in verify()
1354 function.matrix.setRow(1, tcu::Vec3(0.0f, valueRamp.y() / h, m_textureValues.texValueMin.y())); in verify()
1355 …function.matrix.setRow(2, tcu::Vec3(valueRamp.z() / w, valueRamp.z() / h, m_textureValues.texValue… in verify()
1356 …function.matrix.setRow(3, tcu::Vec3(-valueRamp.w() / w, -valueRamp.w() / h, m_textureValues.texVal… in verify()
DvktShaderRenderOperatorTests.cpp586 attribMatrix.setRow(rowNdx, row); in ShaderOperatorCaseInstance()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
DvktShaderRenderDerivateTests.cpp1050 function.matrix.setRow(0, tcu::Vec3(valueRamp.x() / w, 0.0f, m_values.coordMin.x())); in verify()
1051 function.matrix.setRow(1, tcu::Vec3(0.0f, valueRamp.y() / h, m_values.coordMin.y())); in verify()
1052 …function.matrix.setRow(2, tcu::Vec3(valueRamp.z() / w, valueRamp.z() / h, m_values.coordMin.z() + … in verify()
1053 …function.matrix.setRow(3, tcu::Vec3(-valueRamp.w() / w, -valueRamp.w() / h, m_values.coordMax.w() … in verify()
1353 function.matrix.setRow(0, tcu::Vec3(valueRamp.x() / w, 0.0f, m_textureValues.texValueMin.x())); in verify()
1354 function.matrix.setRow(1, tcu::Vec3(0.0f, valueRamp.y() / h, m_textureValues.texValueMin.y())); in verify()
1355 …function.matrix.setRow(2, tcu::Vec3(valueRamp.z() / w, valueRamp.z() / h, m_textureValues.texValue… in verify()
1356 …function.matrix.setRow(3, tcu::Vec3(-valueRamp.w() / w, -valueRamp.w() / h, m_textureValues.texVal… in verify()
DvktShaderRenderOperatorTests.cpp586 attribMatrix.setRow(rowNdx, row); in ShaderOperatorCaseInstance()
/third_party/skia/bench/
DMatrix44Bench.cpp187 fM.setRow(3, {-.2f, -.6f, 0.f, 8.f}); in MapRectBench()
/third_party/vk-gl-cts/framework/common/
DtcuMatrix.hpp58 void setRow (int rowNdx, const Vector<T, Cols>& vec);
385 void Matrix<T, Rows, Cols>::setRow (int rowNdx, const Vector<T, Cols>& vec) in setRow() function in tcu::Matrix
/third_party/node/deps/v8/tools/turbolizer/src/
Drange-view.ts29 setRow(row: number, elementsRow: Array<HTMLElement>) { method in Grid
317 grid.setRow(row, positionArray);
/third_party/skia/samplecode/
DSample3D.cpp77 m.setRow(3, {0, 0, 0, 1}); in normals()
/third_party/skia/tests/
DM44Test.cpp358 p.setRow(3, {-.2f, -.6f, 0.f, 8.f}); in DEF_TEST()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderOperatorTests.cpp591 attribMatrix.setRow(rowNdx, row); in ShaderOperatorCase()