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Searched refs:setScissorRect (Results 1 – 20 of 20) sorted by relevance

/third_party/skia/src/gpu/
DGrOpFlushState.h199 this->setScissorRect(this->appliedClip()->scissorState().rect()); in bindPipelineAndScissorClip()
220 void setScissorRect(const SkIRect& scissorRect) { in setScissorRect() function
221 fOpsRenderPass->setScissorRect(scissorRect); in setScissorRect()
DGrOpsRenderPass.h61 void setScissorRect(const SkIRect&);
DGrOpsRenderPass.cpp130 void GrOpsRenderPass::setScissorRect(const SkIRect& scissor) { in setScissorRect() function in GrOpsRenderPass
/third_party/skia/src/gpu/mtl/
DGrMtlRenderCommandEncoder.h169 void setScissorRect(const MTLScissorRect& scissorRect) { in setScissorRect() function
174 [fCommandEncoder setScissorRect:scissorRect]; in setScissorRect()
DGrMtlPipelineState.mm224 renderCmdEncoder->setScissorRect(scissor);
/third_party/skia/experimental/graphite/src/mtl/
DMtlRenderCommandEncoder.h173 void setScissorRect(const MTLScissorRect& scissorRect) { in setScissorRect() function
178 [(*fCommandEncoder) setScissorRect:scissorRect]; in setScissorRect()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DDevice.hpp69 void setScissorRect(const sw::Rect &rect);
DDevice.cpp360 void Device::setScissorRect(const sw::Rect &rect) in setScissorRect() function in es2::Device
DContext.cpp2763 device->setScissorRect(scissor); in applyScissor()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.h120 void setScissorRect(const gl::Rectangle &scissor, bool enabled);
DStateManager9.cpp532 setScissorRect(scissor, enabled); in setScissorState()
548 void StateManager9::setScissorRect(const gl::Rectangle &scissor, bool enabled) in setScissorRect() function in rx::StateManager9
/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/
DGPURenderPassEncoder.h44 void setScissorRect(Napi::Env,
DGPURenderPassEncoder.cpp43 void GPURenderPassEncoder::setScissorRect(Napi::Env, in setScissorRect() function in wgpu::binding::GPURenderPassEncoder
/third_party/skia/tests/
DGrPipelineDynamicStateTest.cpp176 flushState->setScissorRect(kDynamicScissors[i]); in onExecute()
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_metal.mm511 // Clamp to viewport as setScissorRect() won't accept values that are off bounds
527 [commandEncoder setScissorRect:scissorRect];
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
Dmtl_command_buffer.h342 RenderCommandEncoder &setScissorRect(const MTLScissorRect &rect);
Dmtl_command_buffer.mm148 [encoder setScissorRect:rect];
1432 RenderCommandEncoder &RenderCommandEncoder::setScissorRect(const MTLScissorRect &rect)
Dmtl_render_utils.mm803 cmdEncoder->setScissorRect(scissorRectMtl);
1340 cmdEncoder->setScissorRect(scissorRect);
DContextMtl.mm2111 mRenderEncoder.setScissorRect(mScissorRect);
/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/
DCommandBufferMTL.mm1495 [encoder setScissorRect:rect];