Searched refs:setShaderUniformDirtyBit (Results 1 – 3 of 3) sorted by relevance
257 programVk->setShaderUniformDirtyBit(shaderType); in setAllDefaultUniformsDirty()
114 void setShaderUniformDirtyBit(gl::ShaderType shaderType) in setShaderUniformDirtyBit() function
816 setShaderUniformDirtyBit(shaderType); in setAllDefaultUniformsDirty()