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Searched refs:setStencilBackWritemask (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.h219 void setStencilBackWritemask(GLuint mask);
DStateManagerGL.cpp1547 void StateManagerGL::setStencilBackWritemask(GLuint mask) in setStencilBackWritemask() function in rx::StateManagerGL
1923 setStencilBackWritemask(state.getDepthStencilState().stencilBackWritemask); in syncState()
3092 setStencilBackWritemask(state->stencilState.stencilBackWritemask); in restoreStencilNativeContext()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.h439 void setStencilBackWritemask(GLuint stencilBackWritemask);
DContext.cpp518 void Context::setStencilBackWritemask(GLuint stencilBackWritemask) in setStencilBackWritemask() function in es2::Context
DlibGLESv2.cpp4414 context->setStencilBackWritemask(mask); in StencilMaskSeparate()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DState.h214 void setStencilBackWritemask(GLuint stencilBackWritemask);
DState.cpp1068 void State::setStencilBackWritemask(GLuint stencilBackWritemask) in setStencilBackWritemask() function in gl::State
DContext.cpp5693 mState.setStencilBackWritemask(mask); in stencilMaskSeparate()