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Searched refs:setVertexBufferOffset (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/src/gpu/mtl/
DGrMtlRenderCommandEncoder.h71 this->setVertexBufferOffset(offset, index); in setVertexBuffer()
83 void setVertexBufferOffset(NSUInteger offset, NSUInteger index) in setVertexBufferOffset() function
86 [fCommandEncoder setVertexBufferOffset:offset in setVertexBufferOffset()
/third_party/skia/experimental/graphite/src/mtl/
DMtlRenderCommandEncoder.h71 this->setVertexBufferOffset(offset, index); in setVertexBuffer()
83 void setVertexBufferOffset(NSUInteger offset, NSUInteger index) in setVertexBufferOffset() function
87 [(*fCommandEncoder) setVertexBufferOffset:offset in setVertexBufferOffset()
DMtlCommandBuffer.mm228 fActiveRenderCommandEncoder->setVertexBufferOffset(baseVertex * fCurrentVertexStride,
255 fActiveRenderCommandEncoder->setVertexBufferOffset(baseVertex * fCurrentVertexStride,
257 fActiveRenderCommandEncoder->setVertexBufferOffset(baseInstance * fCurrentInstanceStride,
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_metal.mm457 [commandEncoder setVertexBufferOffset:vertexBufferOffset atIndex:0];
533 …[commandEncoder setVertexBufferOffset:(vertexBufferOffset + pcmd->VtxOffset * sizeof(ImDrawVert)) …
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
Dmtl_command_buffer.mm174 [encoder setVertexBufferOffset:offset atIndex:index];