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Searched refs:set_shader_images (Results 1 – 25 of 43) sorted by relevance

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/third_party/mesa3d/src/gallium/auxiliary/util/
Du_compute.c122 ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 1, 0, &image); in util_compute_blit()
161 ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 0, 1, NULL); in util_compute_blit()
Du_threaded_context_calls.h20 CALL(set_shader_images)
Du_tests.c845 ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 1, 0, &image); in test_compute_clear_image()
Du_threaded_context.c1509 pipe->set_shader_images(pipe, p->shader, p->start, 0, in tc_call_set_shader_images()
1514 pipe->set_shader_images(pipe, p->shader, p->start, p->count, in tc_call_set_shader_images()
4564 CTX_INIT(set_shader_images); in threaded_context_create()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom_image.c163 if (!prog || !st->pipe->set_shader_images) in st_bind_images()
179 pipe->set_shader_images(pipe, shader_type, 0, num_images, unbind_slots, in st_bind_images()
Dst_cb_readpixels.c215 pipe->set_shader_images(pipe, PIPE_SHADER_FRAGMENT, 0, 1, 0, &image); in try_pbo_readpixels()
/third_party/mesa3d/docs/relnotes/
D22.0.4.rst125 - zink: reuse local res pointer in set_shader_images
126 - zink: simplify dumb update flagging in set_shader_images
D20.3.4.rst92 - panfrost: Stub out set_shader_images().
/third_party/mesa3d/src/gallium/drivers/softpipe/
Dsp_state_image.c92 pipe->set_shader_images = softpipe_set_shader_images; in softpipe_init_image_funcs()
/third_party/mesa3d/src/gallium/auxiliary/vl/
Dvl_compositor_cs.c600 ctx->set_shader_images(c->pipe, PIPE_SHADER_COMPUTE, 0, 1, 0, &image); in cs_launch()
735 c->pipe->set_shader_images(c->pipe, PIPE_SHADER_COMPUTE, 0, 0, 1, NULL); in draw_layers()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_compute_blit.c582 sctx->b.set_shader_images(&sctx->b, PIPE_SHADER_COMPUTE, 0, num_images, 0, images); in si_launch_grid_internal_images()
602 sctx->b.set_shader_images(&sctx->b, PIPE_SHADER_COMPUTE, 0, num_images, 0, saved_image); in si_launch_grid_internal_images()
905 ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 1, 0, &image); in si_compute_expand_fmask()
926 ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 1, 0, &saved_image); in si_compute_expand_fmask()
/third_party/mesa3d/src/gallium/frontends/omx/
Dvid_enc_common.c464 pipe->set_shader_images(pipe, PIPE_SHADER_COMPUTE, 0, 3, 0, image); in enc_LoadImage_common()
501 pipe->set_shader_images(pipe, PIPE_SHADER_COMPUTE, 0, 0, 3, NULL); in enc_LoadImage_common()
/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
Dfd6_image.c205 pctx->set_shader_images = fd6_set_shader_images; in fd6_image_init()
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_image_view.c225 svga->pipe.set_shader_images = svga_set_shader_images; in svga_init_shader_image_functions()
/third_party/mesa3d/src/gallium/frontends/clover/core/
Dkernel.cpp90 q.pipe->set_shader_images(q.pipe, PIPE_SHADER_COMPUTE, 0, in launch()
108 q.pipe->set_shader_images(q.pipe, PIPE_SHADER_COMPUTE, 0, in launch()
/third_party/mesa3d/src/gallium/include/pipe/
Dp_context.h578 void (*set_shader_images)(struct pipe_context *, member
/third_party/mesa3d/src/gallium/auxiliary/driver_noop/
Dnoop_state.c459 ctx->set_shader_images = noop_set_shader_images; in noop_init_state_functions()
/third_party/mesa3d/src/gallium/auxiliary/driver_ddebug/
Ddd_context.c551 pipe->set_shader_images(pipe, shader, start, num, in dd_context_set_shader_images()
918 CTX_INIT(set_shader_images); in dd_context_create()
/third_party/mesa3d/src/gallium/drivers/tegra/
Dtegra_context.c632 context->gpu->set_shader_images(context->gpu, shader, start, count, in tegra_set_shader_images()
1365 context->base.set_shader_images = tegra_set_shader_images; in tegra_screen_context_create()
/third_party/mesa3d/src/gallium/auxiliary/cso_cache/
Dcso_context.c361 ctx->pipe->set_shader_images(ctx->pipe, sh, 0, 0, maximg, NULL); in cso_unbind_context()
1552 cso->pipe->set_shader_images(cso->pipe, PIPE_SHADER_FRAGMENT, 0, 0, 1, NULL); in cso_restore_state()
/third_party/mesa3d/src/gallium/drivers/freedreno/
Dfreedreno_state.c710 pctx->set_shader_images = fd_set_shader_images; in fd_state_init()
/third_party/mesa3d/src/gallium/auxiliary/driver_trace/
Dtr_context.c2151 context->set_shader_images(context, shader, start, nr, in trace_context_set_shader_images()
2396 TR_CTX_INIT(set_shader_images); in trace_context_create()
/third_party/mesa3d/src/gallium/drivers/panfrost/
Dpan_context.c1091 gallium->set_shader_images = panfrost_set_shader_images; in panfrost_create_context()
/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3dx_state.c1510 pctx->set_shader_images = v3d_set_shader_images; in v3dX()
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_state.c1521 pipe->set_shader_images = nv50_set_shader_images; in nv50_init_state_functions()

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