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Searched refs:setupState (Results 1 – 5 of 5) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkPipelineConstructionUtil.cpp247 int setupState; member
276 , setupState (PSS_NONE) in InternalData()
361 DE_ASSERT(m_internalData && m_internalData->setupState == PSS_NONE); in setDynamicState()
372 DE_ASSERT(m_internalData && (m_internalData->setupState < PSS_FRAGMENT_SHADER)); in setRepresentativeFragmentTestState()
378 …te> getDynamicStates(const VkPipelineDynamicStateCreateInfo* dynamicStateInfo, uint32_t setupState) in getDynamicStates() argument
488 if (setupState & PSS_VERTEX_INPUT_INTERFACE) in getDynamicStates()
491 if (setupState & PSS_PRE_RASTERIZATION_SHADERS) in getDynamicStates()
494 if (setupState & PSS_FRAGMENT_SHADER) in getDynamicStates()
497 if (setupState & PSS_FRAGMENT_OUTPUT_INTERFACE) in getDynamicStates()
508 DE_ASSERT(m_internalData && (m_internalData->setupState == PSS_NONE)); in setDefaultTopology()
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/third_party/skia/third_party/externals/swiftshader/src/Device/
DRenderer.cpp214 setupState = setupProcessor.update(pipelineState, fragmentShader, vertexShader, attachments); in draw()
218 setupRoutine = setupProcessor.routine(setupState); in draw()
275 draw->setupState = setupState; in draw()
512 if(!draw->setupState.rasterizerDiscard) in run()
660 auto &state = drawCall->setupState; in setupSolidTriangles()
705 auto &state = drawCall->setupState; in setupWireframeTriangles()
760 auto &state = drawCall->setupState; in setupPointTriangles()
805 auto &state = drawCall->setupState; in setupLines()
826 auto &state = drawCall->setupState; in setupPoints()
DRenderer.hpp168 SetupProcessor::State setupState; member
236 SetupProcessor::State setupState; member in sw::Renderer
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DRenderer.cpp281 setupState = SetupProcessor::update(); in draw()
285 setupRoutine = SetupProcessor::routine(setupState); in draw()
370 draw->setupState = setupState; in draw()
526 if(setupState.isDrawPoint) in draw()
931 if(!draw->setupState.rasterizerDiscard) in executeTask()
1571 SetupProcessor::State &state = draw.setupState; in setupSolidTriangles()
1617 SetupProcessor::State &state = draw.setupState; in setupWireframeTriangle()
1674 SetupProcessor::State &state = draw.setupState; in setupVertexTriangle()
1718 SetupProcessor::State &state = draw.setupState; in setupLines()
1743 SetupProcessor::State &state = draw.setupState; in setupPoints()
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DRenderer.hpp458 SetupProcessor::State setupState; member in sw::Renderer
484 SetupProcessor::State setupState; member