Searched refs:sh_code_parts (Results 1 – 2 of 2) sorted by relevance
206 const char** sh_code_parts, in verifyShaderCompilationStatus() argument221 std::string shader_code = specializeShader(parts_count, sh_code_parts); in verifyShaderCompilationStatus()
123 glw::GLboolean verifyShaderCompilationStatus(glw::GLenum shader_type, const char** sh_code_parts,