Searched refs:shaderBuf (Results 1 – 1 of 1) sorted by relevance
83 const char* shaderBuf = static_cast<const char*>(reader->skipByteArray(&shaderLen)); in UnpackCachedShaders() local84 if (shaderBuf) { in UnpackCachedShaders()85 shaders[i].assign(shaderBuf, shaderLen); in UnpackCachedShaders()