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Searched refs:shaderBuf (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/src/gpu/
DGrPersistentCacheUtils.cpp83 const char* shaderBuf = static_cast<const char*>(reader->skipByteArray(&shaderLen)); in UnpackCachedShaders() local
84 if (shaderBuf) { in UnpackCachedShaders()
85 shaders[i].assign(shaderBuf, shaderLen); in UnpackCachedShaders()