Searched refs:shaderFormat (Results 1 – 2 of 2) sorted by relevance
174 FormatInfo shaderFormat = getFormatInfo(spirvFormat); in matching() local176 return (baseFormat.VectorWidth == shaderFormat.VectorWidth && in matching()177 baseFormat.BytesPerPixel == shaderFormat.BytesPerPixel && in matching()178 baseFormat.ChannelClass == shaderFormat.ChannelClass); in matching()