Searched refs:shaderModuleIdFlags (Results 1 – 1 of 1) sorted by relevance
851 VkPipelineCreateFlags shaderModuleIdFlags = 0u; in setupPreRasterizationShaderState3() local872 shaderModuleIdFlags |= VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT; in setupPreRasterizationShaderState3()891 shaderModuleIdFlags |= VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT; in setupPreRasterizationShaderState3()911 shaderModuleIdFlags |= VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT; in setupPreRasterizationShaderState3()931 shaderModuleIdFlags |= VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT; in setupPreRasterizationShaderState3()963 m_internalData->monolithicPipelineCreateInfo.flags |= shaderModuleIdFlags; in setupPreRasterizationShaderState3()990 …internalData->pipelineFlags | VK_PIPELINE_CREATE_LIBRARY_BIT_KHR | shaderModuleIdFlags) & ~VK_PIPE… in setupPreRasterizationShaderState3()1004 if ((shaderModuleIdFlags & VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT) != 0) in setupPreRasterizationShaderState3()1212 VkPipelineCreateFlags shaderModuleIdFlags = 0u; in setupFragmentShaderState2() local1232 shaderModuleIdFlags |= VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT; in setupFragmentShaderState2()[all …]