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Searched refs:shaderStencilOutputFeature (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/util/
DEGLPlatformParameters.h63 emulateCopyTexImage2DFromRenderbuffers, shaderStencilOutputFeature, in tie()
84 EGLint shaderStencilOutputFeature = EGL_DONT_CARE; member
DEGLWindow.cpp229 if (params.shaderStencilOutputFeature == EGL_FALSE) in initializeDisplay()
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/
Dangle_test_configs.h226 re.eglParameters.shaderStencilOutputFeature = EGL_FALSE; in WithNoShaderStencilOutput()
Dangle_test_configs.cpp222 if (pp.eglParameters.shaderStencilOutputFeature == EGL_FALSE) in operator <<()