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Searched refs:shader_key (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_cache.c112 struct ir3_shader_key shader_key = key->key; in ir3_cache_lookup() local
118 ir3_shader_variant(shaders[stage], shader_key, false, debug); in ir3_cache_lookup()
128 shader_key.safe_constlen = true; in ir3_cache_lookup()
134 ir3_shader_variant(shaders[stage], shader_key, false, debug); in ir3_cache_lookup()
146 shader_key.safe_constlen = (compiler->gen >= 6) && in ir3_cache_lookup()
149 ir3_shader_variant(shaders[MESA_SHADER_VERTEX], shader_key, true, debug); in ir3_cache_lookup()
/third_party/mesa3d/docs/relnotes/
D21.1.2.rst151 - svga: Use shader_key info to declare resources if TGSI shader is missing it
D21.2.0.rst4268 - svga: Use shader_key info to declare resources if TGSI shader is missing it