Searched refs:shader_key (Results 1 – 3 of 3) sorted by relevance
112 struct ir3_shader_key shader_key = key->key; in ir3_cache_lookup() local118 ir3_shader_variant(shaders[stage], shader_key, false, debug); in ir3_cache_lookup()128 shader_key.safe_constlen = true; in ir3_cache_lookup()134 ir3_shader_variant(shaders[stage], shader_key, false, debug); in ir3_cache_lookup()146 shader_key.safe_constlen = (compiler->gen >= 6) && in ir3_cache_lookup()149 ir3_shader_variant(shaders[MESA_SHADER_VERTEX], shader_key, true, debug); in ir3_cache_lookup()
151 - svga: Use shader_key info to declare resources if TGSI shader is missing it
4268 - svga: Use shader_key info to declare resources if TGSI shader is missing it