/third_party/mesa3d/src/freedreno/common/ |
D | disasm.h | 41 struct shader_stats { struct 61 unsigned gpu_id, struct shader_stats *stats); argument
|
/third_party/mesa3d/src/gallium/drivers/r600/sb/ |
D | sb_shader.cpp | 498 shader_stats &s = opt ? opt_stats : src_stats; in collect_stats() 613 void shader_stats::collect(node *n) { in collect() 638 void shader_stats::accumulate(shader_stats& s) { in accumulate() 652 void shader_stats::dump() { in dump() 674 void shader_stats::dump_diff(shader_stats& s) { in dump_diff()
|
D | sb_bc.h | 634 struct shader_stats { struct 648 shader_stats() : ndw(), ngpr(), nstack(), cf(), alu(), alu_clauses(), in shader_stats() argument 652 void accumulate(shader_stats &s); 654 void dump_diff(shader_stats &s); 661 shader_stats src_stats, opt_stats;
|
D | sb_shader.h | 280 shader_stats src_stats, opt_stats;
|
/third_party/mesa3d/src/intel/compiler/ |
D | brw_fs.h | 81 struct shader_stats { struct 430 struct shader_stats shader_stats; variable 479 struct shader_stats shader_stats,
|
D | brw_fs_reg_allocate.cpp | 351 void emit_unspill(const fs_builder &bld, struct shader_stats *stats, 353 void emit_spill(const fs_builder &bld, struct shader_stats *stats, 747 struct shader_stats *stats, in emit_unspill() 816 struct shader_stats *stats, in emit_spill() 1114 emit_unspill(ibld.exec_all().group(width, 0), &fs->shader_stats, in spill_reg() 1169 emit_unspill(ubld, &fs->shader_stats, spill_src, in spill_reg() 1172 emit_spill(ubld.at(block, inst->next), &fs->shader_stats, spill_src, in spill_reg()
|
D | brw_fs_generator.cpp | 1765 struct shader_stats shader_stats, in generate_code() argument 2543 send_count -= shader_stats.spill_count; in generate_code() 2544 send_count -= shader_stats.fill_count; in generate_code() 2577 shader_stats.spill_count, in generate_code() 2578 shader_stats.fill_count, in generate_code() 2580 shader_stats.scheduler_mode, in generate_code() 2581 shader_stats.promoted_constants, in generate_code() 2611 shader_stats.spill_count, in generate_code() 2612 shader_stats.fill_count, in generate_code() 2614 shader_stats.scheduler_mode, in generate_code() [all …]
|
D | brw_fs_visitor.cpp | 1198 this->shader_stats.scheduler_mode = NULL; in init() 1199 this->shader_stats.promoted_constants = 0, in init() 1200 this->shader_stats.spill_count = 0, in init() 1201 this->shader_stats.fill_count = 0, in init()
|
D | brw_vec4_tcs.cpp | 476 g.generate_code(v.cfg, 8, v.shader_stats, in brw_compile_tcs()
|
D | brw_mesh.cpp | 285 g.generate_code(selected->cfg, selected->dispatch_width, selected->shader_stats, in brw_compile_task() 802 g.generate_code(selected->cfg, selected->dispatch_width, selected->shader_stats, in brw_compile_mesh()
|
D | brw_fs_combine_constants.cpp | 555 shader_stats.promoted_constants = table.len; in opt_combine_constants()
|
D | brw_vec4_gs_visitor.cpp | 837 g.generate_code(v.cfg, 8, v.shader_stats, in brw_compile_gs()
|
D | brw_shader.cpp | 1438 g.generate_code(v.cfg, 8, v.shader_stats, in brw_compile_tes()
|
D | brw_fs.cpp | 6539 this->shader_stats.scheduler_mode = scheduler_mode_name[i]; in allocate_registers() 7607 g.generate_code(simd8_cfg, 8, v8->shader_stats, in brw_compile_fs() 7615 simd16_cfg, 16, v16->shader_stats, in brw_compile_fs() 7623 simd32_cfg, 32, v32->shader_stats, in brw_compile_fs() 7874 g.generate_code(v[simd]->cfg, 8u << simd, v[simd]->shader_stats, in brw_compile_cs() 8002 int offset = g->generate_code(v->cfg, simd_size, v->shader_stats, in compile_single_bs()
|
D | brw_vec4.cpp | 2659 g.generate_code(v.cfg, 8, v.shader_stats, in brw_compile_vs()
|
D | brw_fs_nir.cpp | 5238 shader_stats.fill_count += DIV_ROUND_UP(dispatch_width, 16); in nir_emit_intrinsic() 5312 shader_stats.spill_count += DIV_ROUND_UP(dispatch_width, 16); in nir_emit_intrinsic()
|
/third_party/mesa3d/src/freedreno/ir3/ |
D | disasm-a3xx.c | 102 struct shader_stats *stats; 575 unsigned gpu_id, struct shader_stats *stats) in disasm_a3xx_stat() 642 struct shader_stats stats; in disasm_a3xx() 650 struct shader_stats stats; in try_disasm_a3xx()
|
/third_party/mesa3d/src/freedreno/decode/ |
D | pgmdump2.c | 360 struct shader_stats stats; in decode_shader_descriptor_block()
|
/third_party/mesa3d/docs/relnotes/ |
D | 20.1.0.rst | 3248 - intel/compiler: Pass shader_stats for each SIMD mode
|