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Searched refs:shadersRequireIndexedLoopValidation (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DCaps.h130 bool shadersRequireIndexedLoopValidation = false; member
DShader.cpp367 if (mRendererLimitations.shadersRequireIndexedLoopValidation) in compile()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp775 limitations->shadersRequireIndexedLoopValidation = true; in GenerateCaps()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp1687 limitations->shadersRequireIndexedLoopValidation = in GenerateCaps()