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Searched refs:shouldInitializeTextures (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/src/gpu/v1/
DSurfaceFillContext_v1.cpp189 this->caps()->shouldInitializeTextures())) { in internalClear()
/third_party/skia/src/gpu/
DGrCaps.h350 bool shouldInitializeTextures() const { return fShouldInitializeTextures; } in shouldInitializeTextures() function
DGrGpu.cpp166 this->caps()->shouldInitializeTextures() ? (1 << mipLevelCount) - 1 : 0; in createTexture()
203 if (this->caps()->shouldInitializeTextures()) { in createTexture()