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Searched refs:si_update_scratch_buffer (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state_shaders.cpp3938 static int si_update_scratch_buffer(struct si_context *sctx, struct si_shader *shader) in si_update_scratch_buffer() function
3989 r = si_update_scratch_buffer(sctx, sctx->shader.ps.current); in si_update_scratch_relocs()
3995 r = si_update_scratch_buffer(sctx, sctx->shader.gs.current); in si_update_scratch_relocs()
4001 r = si_update_scratch_buffer(sctx, sctx->shader.tcs.current); in si_update_scratch_relocs()
4008 r = si_update_scratch_buffer(sctx, sctx->shader.vs.current); in si_update_scratch_relocs()
4023 r = si_update_scratch_buffer(sctx, sctx->shader.tes.current); in si_update_scratch_relocs()